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WAVE SEQUENCES !?!?!?!?!?! WHAT IN THE FREAKING WORLD....

 
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apex
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PostPosted: Sat Jul 14, 2012 3:23 am    Post subject: WAVE SEQUENCES !?!?!?!?!?! WHAT IN THE FREAKING WORLD.... Reply with quote

BEFORE YOU EVEN HAVE THE CHANCE TO ATTACK ME....

Laughing Laughing Laughing Laughing Laughing
OMG....

What the heck!!!!!!!

This Keyboard is mad!!!!!! Just insanely crazy.

Wave sequences are like little arpeggios all by themselves.

(just exploring the beast... excuse me.... I just wanted to share)

Shocked Shocked Shocked Shocked
Idea Idea Idea Idea

Just crazy how much there is to be discovered...
#wastingmylifeaway@Kronos
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1jordyzzz
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PostPosted: Sat Jul 14, 2012 3:29 am    Post subject: Re: WAVE SEQUENCES !?!?!?!?!?! WHAT IN THE FREAKING WORLD... Reply with quote

apex wrote:

#wastingmylifeaway@Kronos


+1 i'm on that too Twisted Evil
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Macca
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PostPosted: Sat Jul 14, 2012 5:14 am    Post subject: Reply with quote

+me too

They are very clever and audibly fascinating. I think they will be cool as the foundation for a combi split and having RH sounds over the top of the wave sequence.

Is there a tutorial that anyone has used which helps with designing your own wave sequence in Kronos editing ??
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apex
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PostPosted: Sat Jul 14, 2012 5:56 am    Post subject: Reply with quote

Macca wrote:
+me too

They are very clever and audibly fascinating. I think they will be cool as the foundation for a combi split and having RH sounds over the top of the wave sequence.

Is there a tutorial that anyone has used which helps with designing your own wave sequence in Kronos editing ??


Don't know....but I will tell you this. You could use a wave sequence to manipulate a sample.... (instead of chopping it up, you could just use the wave sequence to "chop it".....


Make sense?
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X-Trade
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PostPosted: Sat Jul 14, 2012 8:17 am    Post subject: Reply with quote

Yeah, I had thought about that.

If you had loops from a song you are working on for example, chop the loop up into 16ths and assign each 16th sample in order (or not Wink) to a step in the wavesequence.

Then you could have pitch independent tempo shifting, and of course tempo independent pitch shifting too.
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jeebustrain
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PostPosted: Sat Jul 14, 2012 2:11 pm    Post subject: Reply with quote

Pardon my ignorance on the subject, but I haven't done much with them. Does the Kronos support "user" waves? I would love to do some wacky stuff to compliment my V-synth.
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apex
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PostPosted: Sat Jul 14, 2012 2:19 pm    Post subject: Reply with quote

jeebustrain wrote:
Pardon my ignorance on the subject, but I haven't done much with them. Does the Kronos support "user" waves? I would love to do some wacky stuff to compliment my V-synth.


Yes
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Darmin De'flern
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PostPosted: Sat Jul 14, 2012 9:18 pm    Post subject: Reply with quote

Assuming your not talking about .wav. Can you give me a noob guide about what you mean regarding this topic?

What is a wave sequancer?

Where would I find it on the Kronos?

sorry if I come across a bit thick but from the sound of what your talking about your not talking about .wav in sequancer mode?
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apex
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PostPosted: Sat Jul 14, 2012 9:47 pm    Post subject: Reply with quote

Page 165-172 in the Op Guide explains it in detail. Read that first then I'll try to answer any questions that you may have. I'm still getting a solid grasp on it myself. I understand the concept, but if you read through that part first, it will help alot.

Let me know once you finish it.
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burningbusch
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PostPosted: Sat Jul 14, 2012 9:58 pm    Post subject: Reply with quote

A wave sequence is simply a sequence or series of waveforms. The waveforms can be come from ROM, EXis, sample RAM, anywhere on the Kronos. You can string up to 64 together in a sequence.

Most people think of wave sequences as rhythmic, changing timbres that start playing when you press a note. They can also be evolving, morphing sounds if you use Xfade to gradually change from one sound to another.

You can also set the WAVs within the sequence to GATE. Now they are no longer changing automatically (or rhythmically). Instead, something must trigger the sequence to move to another wave in the series. Some examples are:

Velocity: jumps to a new wave based on the velocity played.
Modulation: Joystick, aftertouch, vector joystick, etc.
Knob/Switch: Turning a knob switches waveforms within the OSC. An example might be a clavinet preset where changing a knob switches you between AC, BD, BC and AD rocker settings.
Note-on Advance: Each new note triggers the next waveform.

Factory presets that use the knob to advance often are set to use KNOB #5. For example, try C-13 Symphonic Bows. KNOB #5 adds octave up and down to the sound.

There are a lot of possibilities to wave sequencing.

Busch.
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Chriskk
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PostPosted: Sun Jul 15, 2012 4:49 am    Post subject: Reply with quote

Quote:
Wave sequences are like little arpeggios all by themselves.

(just exploring the beast... excuse me.... I just wanted to share)


That has been known since 1990.
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apex
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PostPosted: Sun Jul 15, 2012 6:16 am    Post subject: Reply with quote

Chriskk wrote:
Quote:
Wave sequences are like little arpeggios all by themselves.

(just exploring the beast... excuse me.... I just wanted to share)


That has been known since 1990.


Well I was only 9 years old then... thanks for the history lesson.
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X-Trade
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PostPosted: Sun Jul 15, 2012 10:27 am    Post subject: Reply with quote

burningbusch wrote:

You can also set the WAVs within the sequence to GATE. Now they are no longer changing automatically (or rhythmically). Instead, something must trigger the sequence to move to another wave in the series. Some examples are:
Velocity: jumps to a new wave based on the velocity played.
Modulation: Joystick, aftertouch, vector joystick, etc.
Knob/Switch: Turning a knob switches waveforms within the OSC. An example might be a clavinet preset where changing a knob switches you between AC, BD, BC and AD rocker settings.
Note-on Advance: Each new note triggers the next waveform.



I haven't figured out yet - how do you do this? Where are the settings for it in a Program? Or is it set in the wave sequence?

There are some good possibilities here for wavetables, round robin sampling, velocity switching.
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QuiRobinez
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PostPosted: Sun Jul 15, 2012 12:12 pm    Post subject: Reply with quote

X-Trade wrote:
burningbusch wrote:

You can also set the WAVs within the sequence to GATE. Now they are no longer changing automatically (or rhythmically). Instead, something must trigger the sequence to move to another wave in the series. Some examples are:
Velocity: jumps to a new wave based on the velocity played.
Modulation: Joystick, aftertouch, vector joystick, etc.
Knob/Switch: Turning a knob switches waveforms within the OSC. An example might be a clavinet preset where changing a knob switches you between AC, BD, BC and AD rocker settings.
Note-on Advance: Each new note triggers the next waveform.



I haven't figured out yet - how do you do this? Where are the settings for it in a Program? Or is it set in the wave sequence?

There are some good possibilities here for wavetables, round robin sampling, velocity switching.

you can change this in the first page. Actually when designing wavesequences you can select a program, the Effects and EG's and LFO's are used from that program when you are in the global wavesequence mode. This way you have an idea how the wavesequence you are creating will sound like in a program you like.

A simple example is to create a 4 step wavesequence. Then set the following:

step seq tab
- steps: 1 - 4
- Run checkbox off
- Modulation section: Ams source to LFO 1
- intensity number of steps (4 to start with, experiment with it)

now go back to your default program and select a LFO with big value changes like: Step Triangle - 4

Now play and the choosen step will be based on the LFO

You can imagine that this is just a starting point, when you create ams mixer envelopes and assign those to ams sources which you can route to the wavesequences you have things like round robin, or velocity switching.

It's really incredible what you can do with the wave sequences, not only position but also duration can be modified by an ams source. Rythmic sequences can be really usefull that way, but also voor moving pads it's a joy to work with.

I'm creating a wavesequencing tutorial for beginners at this moment, so that everyone can start with that functionality. The more complex things like written above aren't in it. But i know you are a skilled sound designer, so the things written above will be enough for you to get started with these functions.
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