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Posted: Tue Oct 16, 2012 5:53 pm
by jhulk
thats very good news
16mb is way better than 8mb it would have the same capability as the dss1-x
Posted: Mon Jan 07, 2013 10:21 pm
by synthjoe
Hi jhulk,
Some good news to you: have checked and compressed samples definitively take only half the space in the flash memory, so it would be a great goal to decipher compression and apply to user samples made by anyone out there!
Which means that the Trinity sound engine is pretty unique in decompressing the samples while playing.
And now the bad news: still no clue how compression works. I think next to the A/u-law compression (or similar) there's also some algorithmic dithering signal (noise) involved that is probably removed when playing, but I don't know for sure. One thing is for sure: I get very confusing signals out of my Trinity when entering simple number sequences. Strange indeed.
Posted: Sat Jan 12, 2013 12:11 pm
by samriccijr
The compressed ksf might have evolved from these:
http://www.korg.com/services/products/o ... syspci.htm
The software is here:
http://korg.com/SupportPage.aspx?productid=482
IIRC the PCM samples for OASYS PCI are stored on hard disk. I unsuccessfully tried (many years agon) to open the O-PCI samples using raw format in Sound Forge XP. There might be a loose compatibility with compressed KSF.
Smelling the grey matter heat up.....
Sam in NJ
Posted: Sun Jan 13, 2013 3:23 am
by synthjoe
Thank you for this information, Sam! I'm trying to get my head around it, but not much result, so far. If you have more information, I'd appreciate you pointing me to the right direction.
Your proposal is an interesting one and might be pointing to the right direction - I just fail to realise at the moment how.