EvilDragon wrote:Bachus wrote:Let me rephrase that... Noboddy hears latency under 11 ms, while most people domt hear anything under 20 ms...
Cue SanderXpander's post above

Don't generalize. There are people who can hear that sort of latency.
SeedyLee wrote:The Kronos is less than 2ms latency ...

Is it now? Or are you just being sarcastic (because it most certainly doesn't have <2 ms of latency, hell, I remember even Rudess mentioned that Kronos is "trying to keep up with his playing, a bit slow" somewhere). Source of that info, then? Show us some hard data.
I dont generalise, the statement is based on scientific research...
https://us.novationmusic.com/answerbase ... -explained Does quote that research...
Keep in mind tough that as i explained before, total latency is the sum of all latency..
For example, the latency betwwen your speakerset and your ear is 1 ms for every foot your speakers are away from your ear,... (so use a headset) so when your speakers are 3 meters away from your ears that is 10ms latency..
Then there is input latency and output latency.... if each one is only 5ms ... and your speakers are 3 meters away... you allready have 20 ms latency... which makes you think you can hear the 8 ms latency of your processing... but you are actually allready having 28 ms..... and so it audible...
So every d/a and a/d conversion gives latency... so if you ar using a digital mixer, with an analogue audio input... it adds quite some latency..
Back to the 11 ms, if your total latency is under 11ms you will not hear it... noboddy will.. only the best ears will notice 12 ms of latency... most people will not even notice 20 ms latency.... but 11 ms is the lowest latency noticed in these tests...
So if you want to test latency, allways use headsets directly plugged into the instrument, and even then you have a sum of 3 latencies...
a) from the strike of the key (analogue) till it is converted into data (fun fact, even a piano as 2 or 3 ms input latency between striking the key and hitting the strings...
b) note data being converted into digital audio.. this is the latency of the sound engine
c) digital audio being converted into analogue audio, after all, our ears can only hear analogue sounds...
And if you use speakers, add the distance to it
If you use a mixer add another set of input and output latencies...
Yet again the value of 11 ms as minimal latency before anyone can hear it is a pretty hard vallue.. maybe someone very well trained and being very sensitive could detect 10ms latency.. but this would kind of be a world champion..