When does Sampling become Piracy ?
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
- blackmamba
- Posts: 38
- Joined: Thu Dec 12, 2013 1:03 pm
Hello Sharp,
I probably explained my project in the wrong way.
I don't plan to take other people's work and make money from this ... At all !
I am working on a harmony software which needs sample instruments to work, but you could plug the software in anothers sound libraries if you would like to, even if it's not too optimized for that for now.
I am not planning to make money on the samples and if was planning to, I would record the samples myself ...
If I release the commercial software and provide the free download of the samples sounds used, would this be ok to you?
Even to use LSO samples?
I probably explained my project in the wrong way.
I don't plan to take other people's work and make money from this ... At all !
I am working on a harmony software which needs sample instruments to work, but you could plug the software in anothers sound libraries if you would like to, even if it's not too optimized for that for now.
I am not planning to make money on the samples and if was planning to, I would record the samples myself ...
If I release the commercial software and provide the free download of the samples sounds used, would this be ok to you?
Even to use LSO samples?
What way are you packing the samples? Do they remain in a format that will run in any other computer program?If I release the commercial software and provide the free download of the samples sounds used, would this be ok to you?
If they do, what I would suggest is....
1: Offer your software with no sounds whatever in the download the customer pays for.
2: Offer the sound library as a separate download for free in a format that people can use with or without your software.
3: Your software must support the ability to work with any sound library.
If you did that, I can't see you being accused of charging for the sounds as your software doesn't need them, they are only provided as a free download to get the customer going initially.
Very likely if you went with the kind of idea I explained above you would be ok as you are then truly not selling the sounds and your software doesn't actually depend on them.Even to use LSO samples?
Regards
Sharp
- blackmamba
- Posts: 38
- Joined: Thu Dec 12, 2013 1:03 pm
Sharp,
The samples (.wav or .ogg files) are packed in basic folders.
The only issue with what you are proposing is :
3: Your software must support the ability to work with any sound library.
This leads to a phenomenal amount of additional work
If I offer free download of the sounds used in separate link, how could I be accused to sell the sounds via the software?
The samples (.wav or .ogg files) are packed in basic folders.
The only issue with what you are proposing is :
3: Your software must support the ability to work with any sound library.
This leads to a phenomenal amount of additional work

If I offer free download of the sounds used in separate link, how could I be accused to sell the sounds via the software?

Easily, because your software would be completely useless without the samples and would not work as advertised. That's grounds for anyone to accuse you of trying to turn a profit from the samples as they are the entire source of all sound that drives your software.blackmamba wrote:Sharp,
The samples (.wav or .ogg files) are packed in basic folders.
The only issue with what you are proposing is :
3: Your software must support the ability to work with any sound library.
This leads to a phenomenal amount of additional work
If I offer free download of the sounds used in separate link, how could I be accused to sell the sounds via the software?
Can't you just use a XML file that does away with the need to hard code the data into your software? Something that any end user can manually write if they want to add to the sound library, or replace it with their own content ?
Regards
Sharp.
- blackmamba
- Posts: 38
- Joined: Thu Dec 12, 2013 1:03 pm
Hum ... I mean, if the ends user wants to use his own library, xml or not, he will still have to respect some standards "hardoded" into the software, for example the file formats (wav/ogg) supported, the sampling rates supported, the naming convention of the files, etc ...Can't you just use a XML file that does away with the need to hard code the data into your software? Something that any end user can manually write if they want to add to the sound library, or replace it with their own content ?
It would mean that the libraries supported have a lot of constraints to be usable.
I don't see it like that at all.Hum ... I mean, if the ends user wants to use his own library, xml or not, he will still have to respect some standards "hardoded" into the software, for example the file formats (wav/ogg) supported, the sampling rates supported, the naming convention of the files, etc ...
If your program for example only works with 44.1Khz / 16bit Stereo wav/ogg, then that's only a required specification. This is not a problem.
The end user simply makes sure their samples are in the format the specification demands.
Then they simply have to assign the samples to whatever format your XML file demands.
This is no different from me manually writing a SFZ file with Windows Note Pad to point to samples and key zones.
Regards
Sharp.
- blackmamba
- Posts: 38
- Joined: Thu Dec 12, 2013 1:03 pm
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