The good people at the drivers lab have been listening before.
So let's hope they code something together for the next update.

Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
incredible!maako wrote:List sent to various email addresses at Korg USA and UK (don't know any Japanese, solly-solly..) yesterday.
The good people at the drivers lab have been listening before.
So let's hope they code something together for the next update.
...can you really talk to KORG and have a response???maako wrote:List sent to various email addresses at Korg USA and UK (don't know any Japanese, solly-solly..) yesterday.
The good people at the drivers lab have been listening before.
So let's hope they code something together for the next update.
Code: Select all
I’ll pass this onto our product development team in charge of DJ products. Thanks for your suggestions.
John McCubbery
Code: Select all
Global edit page
Here you can view and edit global parameters.
use the slice to remove beats and measures and it would be constantly changing even moreScott M2 wrote:I realize that the KP3's design leans towards beat-oriented musics.
Unless they are one-shot samples, the sample lengths are always quantized
to 1, 2, 4, 8 or 16. This precludes having samples of different lengths (which
are not exact multiples of each other) cycling against each other to produce
constantly shifting combinations (which is very good for soundscapes).
A switch to allow one-shot samples to loop without being quantized would
be a wonderful addition to the sonic possibilities of the KP3.
Thanks, I'm trying it out now and it works very well with beat-oriented stuffzalo wrote:use the slice to remove beats and measures and it would be constantly changing even moreScott M2 wrote:I realize that the KP3's design leans towards beat-oriented musics.
Unless they are one-shot samples, the sample lengths are always quantized
to 1, 2, 4, 8 or 16. This precludes having samples of different lengths (which
are not exact multiples of each other) cycling against each other to produce
constantly shifting combinations (which is very good for soundscapes).
A switch to allow one-shot samples to loop without being quantized would
be a wonderful addition to the sonic possibilities of the KP3.