Mimic DX7 behavior
Posted: Sun Jul 04, 2021 10:03 pm
Hello!
There's plenty of material available for how to program the DX7. Given the specs of the opsix, I consider it capable of doing the same with ease.
I do notice however that it behaves different when just taking over the settings from any DX7 tutorial. And by that I mean operator levels and feedback in specific, as envelopes, mods and such of course are setup in a different way. I'm looking for rules to keep in mind for how to convert settings.
For modulators levels, I found that setting the half of what the DX7 would take, to make the OPsix produce a similar sound. With a nuance in the word similar, because it's not exactly the same.
For feedback settings I'm a bit undecisive. For what would be 7 (full) in the DX7, it's a bit more than 50% on the OPsix. A rule of thumb for me is not to go beyond 60%, because that's where the chaos and noise starts. Sometimes better to just disable feedback and set the waveform to sawtooth.
So for both one could say the OPsix goes up around the double of what a DX7 would do. I wonder what your findings are in here?
Also, there are approaches on the DX7 to make it 'kind of' produce different waveshapes. Like a triangle. It would take two operators, one carrier and one modulator. The ratio of the modulator is twice the carriers ratio. Output on the DX7 is 75, which would be with approx. 37% on the OPsix. Don't forget to set sustain levels to 100%.
Though I'm not getting a triangle wave when looking at the (built in) oscilloscope. Am I missing something? Or is the analyser unreliable?
madFame has made a nice video about getting basic waveshapes, which is what I tried:
https://www.youtube.com/watch?v=LSBEHaw6jyg
(I know there's a triangle just built in, but I just want to go to the basics right first)
Any findings or suggestions are very welcome!
There's plenty of material available for how to program the DX7. Given the specs of the opsix, I consider it capable of doing the same with ease.
I do notice however that it behaves different when just taking over the settings from any DX7 tutorial. And by that I mean operator levels and feedback in specific, as envelopes, mods and such of course are setup in a different way. I'm looking for rules to keep in mind for how to convert settings.
For modulators levels, I found that setting the half of what the DX7 would take, to make the OPsix produce a similar sound. With a nuance in the word similar, because it's not exactly the same.
For feedback settings I'm a bit undecisive. For what would be 7 (full) in the DX7, it's a bit more than 50% on the OPsix. A rule of thumb for me is not to go beyond 60%, because that's where the chaos and noise starts. Sometimes better to just disable feedback and set the waveform to sawtooth.
So for both one could say the OPsix goes up around the double of what a DX7 would do. I wonder what your findings are in here?
Also, there are approaches on the DX7 to make it 'kind of' produce different waveshapes. Like a triangle. It would take two operators, one carrier and one modulator. The ratio of the modulator is twice the carriers ratio. Output on the DX7 is 75, which would be with approx. 37% on the OPsix. Don't forget to set sustain levels to 100%.
Though I'm not getting a triangle wave when looking at the (built in) oscilloscope. Am I missing something? Or is the analyser unreliable?
madFame has made a nice video about getting basic waveshapes, which is what I tried:
https://www.youtube.com/watch?v=LSBEHaw6jyg
(I know there's a triangle just built in, but I just want to go to the basics right first)
Any findings or suggestions are very welcome!