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R3 MOD/PITCH WHEEL PROBLEMS please help guys!
Posted: Sat Mar 01, 2008 2:44 am
by blaznbebopkid
I recently purchased a Korg R3, and after a couple of weeks of use, the modulation wheel is affecting the pitch bend, while the pitch bend wheel doesn't really bend the pitch as much as it used to. The modulation wheel still acts as a mod wheel, but it also bends the pitch up by about a half step or so. I tried restoring factory settings by pressing shift-7 etc., but I had the same problem. This started happening shortly after I began using the R3 as a midi-controller for Reason 2.0. I just want my mod wheel to be a mod wheel, and my pitch bend to bend pitch... I have no idea what to do... PLEASE HELP!!

Posted: Sat Mar 01, 2008 9:40 am
by Pecca
I have similar issues with the pitchwheel. It doesn´t bend the pitch as much as it´s supposed to. Not sure if it happened after using the R3 as a midicontroller in FL Studio or not. I´ve also tried to factory reset, to no avail.
My modwheel doesn´t impact on the pitch tho...
Posted: Sat Mar 01, 2008 7:20 pm
by Re-Member
You can always go in and program how much the pitch wheel will affect the actual pitch. As for the mod wheel, with a default patch it's routed to vibrato, so try using the patching section to route it into something else.
Posted: Sun Mar 02, 2008 12:10 am
by meatballfulton
Does this happen on all programs? Pitch bend range is programmable per timbre.
If you have been using the R3 to control software have you remapped any of the CCs? Mod wheel is CC#1.
If you are using your R3 connected to a computer sequencer all the time, make sure you still have the Pitch Wheel enabled in the MIDI menus.
Posted: Mon Mar 03, 2008 3:01 pm
by nemmo
Check your settings, remember that you can make the mod wheel control the pitch with the patchcord routings. There could be some midi message lost along the way modifying that.
Posted: Sun Mar 09, 2008 2:31 am
by Re-Member
I think I found the problem, which actually has nothing to do with the patching settings.
On PG 04 (Pitch B) in the Editing menus, the second knob is used to adjust the Intensity of Vibrato. Set it to zero and that should fix it.
I noticed this when I tried to route Noise into the Mod Wheel. When I turned mod wheel up to crank in the Noise, it still added a little bit of vibrato to the pitch, but just slightly. I looked all through the patching settings and found nothing to fix the problem, but after tweaking the pitch settings, it works as desired.
Posted: Wed Mar 26, 2008 12:14 am
by Pecca
The pitch amount was suddenly halfed while i was tweaking a song.
I had the "C-7:T1 FusionLd" patch selected and was tweaking/testing the pitch bends and modwheel in realtime (playing a seqence in FL Studio). Went fine for an hour or so, but then i tried some tweaks to the 2 most right knobs (OSC2Semi and IFx1 D/W). After putting the values back to "normal" the pitch wheel responded differently. Can´t get it to pitch correct anymore...
Umm... is this a bug or what ?
Posted: Wed Mar 26, 2008 11:34 pm
by meatballfulton
Pecca wrote:Can´t get it to pitch correct anymore...
Umm... is this a bug or what ?
Use the voice editor to save all your data and then try a factory reset.
Posted: Thu Sep 17, 2009 12:28 am
by bobbronze
I have the same problem. The pitch wheel is only bending the note a half step even when the pitch bend is set to bend a whole step. If I turn it up to 3 half steps it bends 2 half steps. The worst part is that the mod wheel bends the pitch up a half step along with the modulation. This is the same exact problem as mentioned by Pecca and blaznbebopkid in this post. I tried a factory reset and it is not a problem with the vib int. I think it is a hardware issue or some sort of loose connection. Anyone know how to solve it easily without taking it to someone for a repair?