Page 1 of 1
Making realistic analog sounds on the RADIAS
Posted: Sun Jul 05, 2009 3:26 am
by McHale
I played a friend's Virus tonight and walked away with that "wow" factor at how realistic some of the analog patches were. One of the things that made it realistic was it's random detuning.
Lifted from Wikipedia on the Virus: "It is possible to emulate the instable tuning of analogue synthesizers by setting a random source to modulate the pitch and detune of 1 or more oscillators such that every time you strike a note, its tuning will be very subtly different."
Is something like this possible on the RADIAS? Are there other little tricks like this to making realistic analog sounds?
I also noticed that the Virus had almost zero aliasing where the RADIAS has WAY too much...
-Mc
Posted: Sun Jul 05, 2009 6:39 am
by slammah2012
Yeah......you Edit the analog Tune setting in each timbre on edit P05
Posted: Sun Jul 05, 2009 10:19 am
by McHale
Very cool. When I saw that setting, I assumed it was something else. I just did a quick google and found this: "analog tune feature lets you control the amount of simulated oscillator drift."
I'll play around with that and see what analog-ish sounds I can come up with... I spent some time just tweaking some of the sounds on there and came up with some very convincing pads.
Thanks!
-Mc
Posted: Sun Jul 05, 2009 8:47 pm
by slammah2012
McHale wrote:Very cool. When I saw that setting, I assumed it was something else. I just did a quick google and found this: "analog tune feature lets you control the amount of simulated oscillator drift."
I'll play around with that and see what analog-ish sounds I can come up with... I spent some time just tweaking some of the sounds on there and came up with some very convincing pads.
Thanks!
-Mc
Its all in the manual if you care to read...
Posted: Sun Jul 05, 2009 9:40 pm
by X-Trade
I tend to find also when making something sound analog:
-I use an analog tuning parameter around 15-25
-Also use a bit of the per-voice drive, around 5-25, depending on the kind of sound i'm trying to make.
-I also always mix in a small amount of noise - around 2-15
-use the limiter effect, either as the master or as the first IFX
-I find a great filter setting for an analog sounding lowpass 12 (not 24) dB/o for filter one is with the filter blend set around 20 or 22.
Posted: Sun Jul 05, 2009 9:57 pm
by McHale
Thanks X-Trade, exactly what I was looking for. You've obviously had it a while. What are your thoughts on how it works as a VA?
Thanks again...
-Mc
Posted: Sun Jul 05, 2009 10:10 pm
by X-Trade
I maintain what I've said before about the Radias VS MS2000 engine:
you can make it sound analogue, but you have to put more work in, as you can see from above (where I've said before that the MS2000 always sounds analogue, here with the Radias you have a choice).
The radias really excels at not-so analogue sounds, really evolving digital pads and sequenced soundscapes. but you can also find some really nice analogue sounds. I'm intending on releasing an analogue-emulation sound set for the Radias soon (along with a digital set too).
oh another thing is sometimes a bass boost can help (or a trebble cut) in the EQ. and usage of the punch parameter in the amp menu, for sharp-envelope sounds. (e.g. those with no attack). not too much though, only about 5-12.
for really agressive leads (ms-20 style

), you can also try the tube distortion IFX. a bit difficult to master but some of the presets for it are really great.
Posted: Mon Jul 06, 2009 9:26 am
by rfoshaug
Also, remember that you have 3 motion sequencers that can slightly modulate pitch, filter, oscillator level etc. over time to give the sound a little bit of livelyness.... if that is even a word.
16 steps, set to loop or alternating, with more or less randomly entered (but small) values can do wonders for your sound.
Posted: Thu Jul 09, 2009 6:21 am
by nemmo
A simple trick is to put LFO 1 in sinewave form, and let that slowly modulate the pitch a bit.
That is pure analogueness-nish. ment. ation.
Posted: Thu Jul 09, 2009 6:57 am
by McHale
As an aside, after getting frustrated making my own sounds, I downloaded some of the files here in the download section and some of our members have done a phenomenal job with their sound programming. Made me feel a lot better about my purchase when I heard what is possible.
-Mc