What is the best strategy to play along a backtrack sample
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What is the best strategy to play along a backtrack sample
OK I know this is gotta be a huge topic, but I have to ask because I'm not sure what is the best way to go about this.
First I have to ask a question:
I've loaded some back track (.wav) that I want to play along with and assigned it to a specific key. Is there any way to make it play without having to hold the key?
Second, here's what I want to do:
I want to fire that sample by pressing a key, then play along with it. So I obviously need one key assign to firing up the sample (at the far left) and the rest of the keybed mapped to, say, a piano sound.
What is the best way to go about this? Can I create a program that will do this or does it have to be a combi? Should I use the sequencer and load an audio track instead? At the end of the day, I obviously want to use that setup and import it in the setlist.
Any advise on this would be highly appreciated.
Best regards,
First I have to ask a question:
I've loaded some back track (.wav) that I want to play along with and assigned it to a specific key. Is there any way to make it play without having to hold the key?
Second, here's what I want to do:
I want to fire that sample by pressing a key, then play along with it. So I obviously need one key assign to firing up the sample (at the far left) and the rest of the keybed mapped to, say, a piano sound.
What is the best way to go about this? Can I create a program that will do this or does it have to be a combi? Should I use the sequencer and load an audio track instead? At the end of the day, I obviously want to use that setup and import it in the setlist.
Any advise on this would be highly appreciated.
Best regards,
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Ok here's what I've done:
-Created samples from .WAV and saved to internal disk (checked)
Now, I'm following the manual on how to import an audio track in the sequencer:
-Go to the P4: Track Edit page (checked)
-Use “Track Select” to select the audio track in which you want to place the WAVE file. (If there's no such thing anywhere on the screen I assume it means pointing on the screen the desired track) (checked)
-Choose the “Audio Event Edit” page menu command to open the dialog box.
????
Where's that? I can see the picture of the screen in the manual, but I can't find how to bring it up! Geeze am I blind or something? lol Darn, there will be no easy one I guess.
Help plz
-Created samples from .WAV and saved to internal disk (checked)
Now, I'm following the manual on how to import an audio track in the sequencer:
-Go to the P4: Track Edit page (checked)
-Use “Track Select” to select the audio track in which you want to place the WAVE file. (If there's no such thing anywhere on the screen I assume it means pointing on the screen the desired track) (checked)
-Choose the “Audio Event Edit” page menu command to open the dialog box.
????
Where's that? I can see the picture of the screen in the manual, but I can't find how to bring it up! Geeze am I blind or something? lol Darn, there will be no easy one I guess.
Help plz
You sir are absolutely right. Now that I got the idea, it seems the best way to do this.SanderXpander wrote:Well one advantage I can think of would be not having to create a sample based program and then a combi to create a split just to trigger your sample.
You just copy your program or combi to the sequencer and load the audio track. Seems much simpler to me.
I must have missed a step somewhere, if someone would be kind enough to walk me through the process, I think I'll be OK for a little while...Dniss wrote:Ok here's what I've done:
-Created samples from .WAV and saved to internal disk (checked)
Now, I'm following the manual on how to import an audio track in the sequencer:
-Go to the P4: Track Edit page (checked)
-Use “Track Select” to select the audio track in which you want to place the WAVE file. (If there's no such thing anywhere on the screen I assume it means pointing on the screen the desired track) (checked)
-Choose the “Audio Event Edit” page menu command to open the dialog box.
????
Where's that? I can see the picture of the screen in the manual, but I can't find how to bring it up! Geeze am I blind or something? lol Darn, there will be no easy one I guess.
Help plz

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OK, when you're on the TRACK EDIT page you'll see the top half of the matrix is blue (MIDI) and the bottom brown/gold (AUDIO). Touch on the first brown line. This is AUDIO TRACK #1. Now go to the top right corner and you'll see a down arrow. This is the drop down box or page menu. You will see AUDIO EVENT EDIT.
Busch.
Busch.
When you get it, you will understand what kind of ordeal I'm going through here. Don't get me wrong, I love everthing about this unit, but the menus have a neverending list of submenus and subsubmenus.SanderXpander wrote:Sadly I don't actually have my Kronos yet!
Anyone want to take this?
lol it's nuts!
Ahhhhh I was on the midi section! lolburningbusch wrote:OK, when you're on the TRACK EDIT page you'll see the top half of the matrix is blue (MIDI) and the bottom brown/gold (AUDIO). Touch on the first brown line. This is AUDIO TRACK #1. Now go to the top right corner and you'll see a down arrow. This is the drop down box or page menu. You will see AUDIO EVENT EDIT.
Busch.
Now that I know, it's so simple, it's almost embarassing...it almost bit me in the ass, so obvious.

Thank you very much burningbusch! Very kind of you.
Thanks for the suggestion btw. It got 90% of my questions out of the way.SanderXpander wrote:Well one advantage I can think of would be not having to create a sample based program and then a combi to create a split just to trigger your sample.
You just copy your program or combi to the sequencer and load the audio track. Seems much simpler to me.
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The huge advantage of using audio tracks in the sequencer is that they're streamed from the SSD. When you load an audio sample and trigger it from the keyboard, it must be loaded into RAM. Obviously you have much less RAM available vs. SSD. Plus RAM-based samples have a load time where as the streamed audio is instant.
Busch.
Busch.