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Lionstracs Groove V-DJ
Posted: Sun Jan 29, 2012 1:13 pm
by Sharp
Hi all.
I just finished some 3D Modelling for Lionstracs and I thought you would be interested in seeing this. It's for DJ's. Click on the following link for full specs.
http://www.lionstracs.com/groove/V-DJ/
Here are some low res images.
I think if you click on some of the images on Lionstracs website, you can see high res versions of the images. I have them either way if anyone want to see them posted here.
Regards
Sharp.
Posted: Sun Jan 29, 2012 5:44 pm
by djcactus
This guy looks great. I feel like ive used really similar mixing software like that but where is lost to me. If only i had some applications for more dj gear, right now im more on my way to a workstation or a nice set of matched akg's.
Posted: Sun Jan 29, 2012 6:12 pm
by AFG Music
nice and exellent 3D images.
James, where are lamp connectors screws?:)
and the right bottem slider layout is few millimeters wrong.
Posted: Sun Jan 29, 2012 10:12 pm
by Bachus
Is it a Groove XR on steroids?
OR a downgraded groove XR in a huge box?
i.e. Will it be possible to use this as a workstation when combined with a masterkeyboard, i can imagine that this box would make combining OMB and Deejaying on weddings and company parties a very interesting thing.
Posted: Sun Jan 29, 2012 11:32 pm
by Sharp
Is it a Groove XR on steroids?
OR a downgraded groove XR in a huge box?
It's a DJ (runs Mixxx) all in one unit, Linux PC, VST HOST, Sampler and Audio In processor....
i.e. Will it be possible to use this as a workstation when combined with a masterkeyboard, i can imagine that this box would make combining OMB and Deejaying on weddings and company parties a very interesting thing.
Yes, connect a keyboard and you can access all the same Sound engines you can find in the X-R and Groove Keyboards.
Regards
Sharp.
Posted: Sun Jan 29, 2012 11:39 pm
by Sharp
AFG Music wrote:nice and exellent 3D images.
James, where are lamp connectors screws?:)
It would take only a Lionstracs die hard fan to notice that one.
and the right bottem slider layout is few millimeters wrong.
Well spotted. It's been corrected already for future renders. The rendering time is now days to produce images like this. It takes lots and lots of CPU cycles.
Regards
Sharp.