Gambler wrote:Unfortunately, copyright laws are a bloody mess these days.
This is mostly true, but not for the reasons you think they are. The problems are primarily jurisdictional, i.e. every country has different copyright laws and the laws change often. There is some harmonisation between various countries and regions, but not enough. For instance, something may be public domain in the US, but remain under copyright in the UK. The nature of the Internet and digital formats truly compounds the jurisdictional problems, whereas 30 years ago, it wasn't an issue. Furthermore, there is an enormous amount bad advice and misinformation about copyrights on the Internet and in forums. Just because you read something in a forum or on a web site doesn't make it true, factually or legally (and that statement applies equally to my post and the stuff I will cover below). Sadly, most people simply cannot afford proper legal advice (it's designed to be prohibitively expensive) which even if you could afford to get advice, it then doesn't guarantee that something won't go wrong for you later due to no fault of your own. That's the nature of the legal business...
Gambler wrote:They can be summed up as "you can do whatever you can get away with".
As someone who has had years of experience working in intellectual property (IP), which includes patents, copyrights, designs, and trade marks, I can assure you that is certainly not the case. This is not to say that there are not those who deliberately infringe others' works -- there are plenty. It really comes down to how able one is to defend their IP from infringement. If you don't defend it, you lose it -- this is particularly true for trade marks, but not limited to them.
Gambler wrote:It has very little do with true legality or fairness.
It has everything to do with legality. "Fairness" is a subjective term based on opinion -- it's unclear to me what you believe is unfair about the copyright system... However, it is true that businesses often use their IP rights to bully or intimidate others, particularly those who are their competitors. DMCA takedowns are another matter, subject to egregious "unfair" abuses, thanks to an enormously ill-drafted law in the US and those who seek to exploit the law. There is also the concept of "fair use" for education or criticism, but that's a topic for another day and doesn't typically apply to musical creations.
The issues with sampling and samples do cause a great deal of confusion, (in part because of the lawsuits in the 80s against early rap musicians), and it's understandable that musicians truly do not want to be bothered with worrying about legal stuff. I get that. I've done the legal thing -- it's dreadful, I disliked it, and stifled all creativity. I'm glad to not be doing it any longer.
This is not proper legal advice, think of it as guidelines only, but generally:
1. You cannot "pass off" somebody else's samples as your own work. In other words, if you download a set of samples, free or paid for, and you leave them intact and sell or give them away as is, you are infringing copyright.
2. You can sample any instrument you like, acoustic or electronic (including sample-based synths). When you do this, you are the "creator of the work." You own it, you own the copyright, you can do anything you like with it. There may be a few exceptions, or what are known as "famous sounds" but these are very rare, and they usually have to be protected with a specific type of audio copyright that isn't available in most countries anyway. What you are sampling is known as a "performance." There are host of factors at play here, including gear used to record, technique, number of samples per key, modulation, effects, mic placements, etc., etc. This includes mixing several different samples into a new whole. Basically, what Stephen Kay said above about combining multiple samples is correct.
There is a lot of argument over whether you can legally sample preset patches on synths. The short, easy answer in most jurisdictions is that you can do this, because again, you are recording your performance on that keyboard/patch. There may be exceptions, so I won't say it's true in every case.
3. You cannot legally "extract" the ROM samples of a keyboard (or CD sample sets) and sell or give those away for free in any format, nor can you "convert" the raw samples to a different sample format and give those away.
4. To sample someone's musical performance, say from a CD, vinyl album, radio or even the Internet, to use it for your own creation which you plan on "broadcasting" in any medium, regardless if you give it away your performance for free, then you need to get legal permission -- a license to use the work -- from the owner(s) of that work. The terms of most licenses are likely to be unfavourable, by the way. You can look up what happened to P Diddy when he re-worked "Every Breath You Take" with all new lyrics, if you'd like a good example of truly unfavourable licences. Note, this does not apply if your sample is entirely unrecognisable from the source. So if you recorded a guitar lick from a song, mangled it through a chain of ring modulation and grain shifters, then reversed it and time stretched it to a new tempo, this is perfectly acceptable.
5. Do note that just because samples you've downloaded were "free," this does not give you the right to redistribute them. Most free sounds come with some kind of license attached to them, such as they're only free if you use them for personal use, but if you use them for a recording which you intend to sell (or in some cases even broadcast for free, depending on the licence), then you may need to pay the copyright owner -- you may also need to provide attribution. You will have to read the fine print for each set, if there is any. Most importantly, do not assume that just because you were able to download the sounds for free that the person(s) who provided them had the legal right to do so. They could be telling you they recorded them, when in fact it was somebody else's work.
6. If something is explicitly in the public domain in the country you live in, then you can use it freely for any purpose, personal or commercial, but -- and this key -- only in your country or in other countries where it is also in the public domain. However, note that sometimes things that are claimed to be in the public domain are under dispute.
I suppose there is more I could cover, but I figure I've already bored most of you to death by now. Again, do not take the above as official legal advice. You should do what Sharp did and get legal advice to cover yourself if you have any doubt whatsoever.