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bardberntsen
Joined: 27 Aug 2021 Posts: 1
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Posted: Fri Aug 27, 2021 5:52 am Post subject: Police Siren - Runaway Baby / Bruno Mars |
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Anyone have a patch for this police siren sound for the Kronos? Or simple programming tips? |
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CharlesFerraro Platinum Member
Joined: 06 Feb 2010 Posts: 955 Location: California
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Posted: Fri Aug 27, 2021 8:50 pm Post subject: |
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Couple months ago I made a police siren in that style. It was part of an environmental sound. You can listen to it here: https://soundcloud.app.goo.gl/uiYKahEDUBuvG5zt8
Here are the notes for the client concerning the siren itself.
“It's a sine going through diode type asymmetrical distortion. The gain into the distortion is being modulated very slightly by the pitch EG for the sine (+2dB). That pitch EG has a modulation depth of 17 semitones from C#4 to F#5. The attack has a small convex curve and lasts 1.776 seconds. The decay lasts 3.808 seconds and is linear. No sustain of course. The envelope is retriggered every four bars at a tempo of 174.61bpm.”
You should be able to find EG times here on KorgForums. Just do a search, I posted them somewhere. Use MOD-7 to create the patch. Then put it through reverb to sound like the Runaway Baby intro. |
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average_male Senior Member
Joined: 07 Feb 2011 Posts: 278
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Posted: Fri Aug 27, 2021 10:45 pm Post subject: |
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Really? You can make that siren sound from scratch on a Kronos? What you described sounded pretty complicated, and chance you could put together a video on this? |
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KingKronos Senior Member
Joined: 02 Jan 2021 Posts: 269
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Posted: Tue Aug 31, 2021 4:05 pm Post subject: |
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Nice one, Charles.
MOD7 is my favorite engine.
@average_male
There are 2 parts to making the siren.
One is to get the pitch changing like a siren.
Charles' second tip about distortion just adds grit.
Here's a super quick guide to doing it yourself.
(From memory, not at Kronos atm):
1) From an INIT EXi, choose MOD7 as the engine.
- Common / Basic, engine type at top of page
2) Select the Osc1 tab.
- notice waveform is sine by default
- change this to Sine + waveshaper
- below this, in middle, touch the detune
- now notice in upper right you have Pitch mod options
- choose Pitch EG, amount to +17 (per Charles' tips)
3) go to Pitch EG tab
- follow Charles' settings
- tweak by ear
4) For the bit of distortion:
- go back to Osc1 page
- on bottom left is the Waveshaper section
- change the WS to Diode 1
- touch the Drive box
- notice upper right window now shows Drive mod options
- choose Pitch EG, amount +2dB (per Charles)
Good luck! |
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KingKronos Senior Member
Joined: 02 Jan 2021 Posts: 269
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Posted: Tue Aug 31, 2021 4:09 pm Post subject: |
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For some extra credit points:
Check out the Doppler FX.
This simulates rising and falling pitches of moving objects.
Like from ambulances, trains, jets taking off, etc. |
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