I disagree here,whilst the Oasys does have the advantage of the Touchscreen,so a mouse isn't essential,but when you have so much detail on a screen like the G or Oasys the additional ability to use a pointer to pinpoint a particular parameter is useful.How many times have you touched the Oasys screen and the parameter hasn't quite registered and you end up having to press it a couple of times??I use a stylus for my Oasys,this is better for accuracy,so having a Pointer/Mouse on screen would greatly enhance and speed up the workflow,infact I think it would persuade me to want to use the sequencer if this was implemented with a few more better options in the seq modeVadim wrote:really stupid thing in Fantom-G: is the ability to connect a mouse.(probably the stupidest thing in the whole workstation history)
it is completely the opposite of what musicians/producers etc.. need.
Plus the drag and drop methods of moving tracks data around in sequencers like the G make far easier,faster and intuitive ways of building up tracks rather than having to do a few manual button presses.
I don't think its the opposite of what Producers/Musicians want,because the Mouse option is not a permanent fixture to its interface so you don't have to use it if you so wish,I doubt an additional mouse option on the Oasys screen would really make a difference to how people wanted to work,it is after all a small part of the Interface,and besides how many people utilise a computer for their music nowadays??far more I'd say than those who run hardware workstation based setups.
I would say its no different or restrictive to using a Touchscreen,it can be far more intuitive and faster for editing using a software type environment in my experience with the MV8800/VGA/Mouse,I'd love the Oasys to have similar options.
I'd go as far as saying it was the type of crossover point needed in the fantom G that many more people have been waiting for and would want to work with a Hardware workstation in the same flexible approach as a software sequencer
