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Ran out of Audio Tracks..what now?

Posted: Wed Nov 30, 2022 5:39 am
by blazerunner
Hello,

I've been busy working on a lot of music with my Kronos these past months... well who am I kidding that's not any different from any other day in my life. I've been enjoying my self diving into the Kronos. Mainly the sequencer since I record everything on to it like it's a DAW. It's not perfect but it works for me. It's the reason why I purchased it.

I've gotten a bit bolder in my recording sessions as of late or should I say more technical with how I use my other equipment into the Kronos. Not "setup" technical but musically more technical with the arrangements. The Kronos's sequencer is almost an instrument in itself once you figure out how to work around its quirks. It's probably the strongest feature of the Keyboard. It's like a 10th engine as far as I'm concerned.

But anyway enough of that. I've been experimenting more with the Kronos. Taking drums and layering their tracks. I guess you could say "stacking them up" but with the Kronos I find interesting results when using different effects on each drum track and panning them to different degrees. Some truly phenomenal results. (It's also been a cheap way to make my Moog go poly).

I've never ran into the issue before as I wasn't using this technique but now I've maxed out my Audio tracks and I have more parts I want to record.

I realized that if I stacked my layered drums into just one track I could free up my audio. I used to do something lazy/crazy with my Triton and DPS12i I had years ago. Where I would do my drums and record them from my Triton into multiple tracks onto my DPS12i and then I would record them from the DPS12i into a hard disk recorder making one drum track as the final result. Then I would take that single drum track and L & R it into a stereo track on my DPS12i so that I ended up with a full on merged drum track and I had 10 open tracks left to use on my DPS12i. It was a primitive method but in those dawless times that's how I was able to create full tracks.

Fast forward to the Kronos is there any method to merge tracks into one track? Say I want to take Audio Tracks 1-5 and make them just 1 single or paired 2 channel track. Needless to say stacking tracks takes a lot out of the Kronos and you do find its limits but if there was a way to merge tracks that would take a lot of stress off its processor. It's a beautiful trick but it causes the Kronos to lag badly.

Posted: Wed Nov 30, 2022 9:04 am
by pete.m
Interesting stuff, and I totally agree with you about the Sequencer...

I don't use Audio Tracks that much, but am I right in thinking that you should be able to resample any part of the Kronos' output - Audio and/or MIDI tracks - and end up with a WAV that you could then use instead and thereby free up tracks? You could take a backup of the original Audio Tracks in case you need to retrace your steps, and bouncing stuff down onto one WAV should cure your lagging problem.

If that's the case, I guess you could also go one step further and just resample and reprocess sections of the song rather than just resample the whole song.

Sorry that I can't check if it works myself - I'm not at my Kronos at the moment.

Posted: Wed Nov 30, 2022 10:07 am
by SeedyLee
A few options:

Bounce tracks down. You can use the record busses to do this.

Second option: make use of in-track sampling. You’re essentially then trading polyphony and RAM to reclaim some audio tracks.

Posted: Thu Dec 01, 2022 8:55 pm
by blazerunner
Thanks for the replies!

I'm not a smart man but I do own a Kronos. How do you do this "bounce track" on this machine? I've been researching but I've found things like sampling tracks to disc which made a WAV file you basically treated like a normal sample?

I'll be honest this is where the Kronos and I sort of break ways. The long list of procedures you have to do in sequence without making a mistake confuses me and puts me off from fooling with certain things (like the sampler).

I often end up losing stuff or things don't go quite as planned.

I saw in the directory the tracks have .wav files
Can I assign the .wav to a key in the sampler?
and then save it as a sample and play it back in the sequencer that way?

Posted: Thu Dec 01, 2022 11:37 pm
by Dan Stesco
blazerunner wrote: I saw in the directory the tracks have .wav files
Can I assign the .wav to a key in the sampler?
and then save it as a sample and play it back in the sequencer that way?
You should bounce the drums audio tracks to WAV file on disk, delete the audio tracks and import the WAV files in seq on two audio tracks as L/R.

Posted: Fri Dec 02, 2022 11:25 am
by blazerunner
Hello,

Thanks for the responses/suggestions. What I ended up doing was going into the .sng file or one of those things and locating the .wav for the track. I put it into the sampler and assigned it to a key then saved as a program for the sample. Went back into the Sequencer Mode and just pressed the key in sync with the clock and recorded it into the song as a midi file.

That solved the problem but created a new one where I can no longer stop the song mid flight or do edits as the song is moving like (Solo's etc) because it seems to stop the Midi track from playing the key I was holding down with the sample. It's only playing one note that's a sample and not actually playing individual notes so that makes sense but still... you win some lose some.

Oh well least I can get back to the track for now ;)