Tricky EXi Synth Programming Challenge
Posted: Sun Jan 23, 2011 2:01 pm
Hi -
I want to see if it is possible, through OASYS software, to emulate a kind of pseudo polyphonic aftertouch capability on OASYS - or at least note or voice-specific modultaion control of EXi Synth engines.
As many of you know, I harp on about how great polyphonic aftertouch is on the likes of the CS80 and Prophet T8, and alas OASYS (and Kronos) do not have that feature.
What they do offer however is polyphonic LFO's, meaning that for each of, say, the 52 voices of a MOD-7 patch, each has its own LFO. This is different to many synthesizers that share one LFO across all voices.
I've exploited this advantage in some MOD-7 programs by making the LFO rate velocity sensitive, so that if you hit, for example, two keys at different velocities then the LFO rate will be different for each key. It's a wonderfully expressive effect.
However, the effect is only velocity sensitive; and I wonder if it would be possible to combine modultaion controller sources (using the AMS mixers) in unusual ways to provide for the use of polyphonic LFO features that can be exploited independentely in other ways other than note velocity? Ideas that come to mind (but which I haven't given thought to yet due to time constraint and hence throwing it open here) might include:
- pseudo polyphonic aftertouch on other features other than traditional LFO effects (combining say note number with channel aftertouch or channel aftertocuh and some other weird LFO feature such as a kind of DC Bias then applied to, say, filter cutoff?)
- combining polyphonic LFO settings with other controllers such as the vector joystick, channel aftertouch
- wavesequencing features affected by polyphonic LFO's....
- AMS mixing several LFO's affected by different amounts by note velocity
I'm not really too sure what I precisely mean as its been a long while since I read over these features in the OASYS manual; but I am convinced that there are unique performance features to be exploited from the OASYS in these regards.
My motivations for this come from my recent delving into my Yamaha DX1 properly for the first time, only to discover the amazing capability of this instrument to affect, through polyphonic aftertouch, the levels of individual operators in an FM algorithm, with each operator having its own polyphonic aftertocuh sensitivity. This means that, on a per note basis, you can, for example introduce new aspects to a sound not heard on other notes, or even new sounds not heard on other notes, though polyphonic aftertouch. For example, using an algorithm with 2 carriers, you might make carrier one form the basis os a piano sound, and carrier 2 the basis of a bell sound but only heard on notes where the level of carrier two only sounds when aftertouch is applied. Of course you can apply the same principle to modulator operators also, allowing for any type of modulation to be introduced and controlled on a per-note basis. It's an awesome feature and is what makes the DX1 so incredible - basically turing a static FM sound into a world of performance possibilities.
And of course OASYS is filled with similar possibilities, especially though its AMS mixers, and if anyone has put any thought into exploiting these for performance possibilities I'd love to hear about them.
I indicated over a year ago that I'd try to produce more MOD-7 programs with advanced features like this but haven't had the time. But as and when I exploit these features I'll be happy to share them.
Kevin.
-
I want to see if it is possible, through OASYS software, to emulate a kind of pseudo polyphonic aftertouch capability on OASYS - or at least note or voice-specific modultaion control of EXi Synth engines.
As many of you know, I harp on about how great polyphonic aftertouch is on the likes of the CS80 and Prophet T8, and alas OASYS (and Kronos) do not have that feature.
What they do offer however is polyphonic LFO's, meaning that for each of, say, the 52 voices of a MOD-7 patch, each has its own LFO. This is different to many synthesizers that share one LFO across all voices.
I've exploited this advantage in some MOD-7 programs by making the LFO rate velocity sensitive, so that if you hit, for example, two keys at different velocities then the LFO rate will be different for each key. It's a wonderfully expressive effect.
However, the effect is only velocity sensitive; and I wonder if it would be possible to combine modultaion controller sources (using the AMS mixers) in unusual ways to provide for the use of polyphonic LFO features that can be exploited independentely in other ways other than note velocity? Ideas that come to mind (but which I haven't given thought to yet due to time constraint and hence throwing it open here) might include:
- pseudo polyphonic aftertouch on other features other than traditional LFO effects (combining say note number with channel aftertouch or channel aftertocuh and some other weird LFO feature such as a kind of DC Bias then applied to, say, filter cutoff?)
- combining polyphonic LFO settings with other controllers such as the vector joystick, channel aftertouch
- wavesequencing features affected by polyphonic LFO's....
- AMS mixing several LFO's affected by different amounts by note velocity
I'm not really too sure what I precisely mean as its been a long while since I read over these features in the OASYS manual; but I am convinced that there are unique performance features to be exploited from the OASYS in these regards.
My motivations for this come from my recent delving into my Yamaha DX1 properly for the first time, only to discover the amazing capability of this instrument to affect, through polyphonic aftertouch, the levels of individual operators in an FM algorithm, with each operator having its own polyphonic aftertocuh sensitivity. This means that, on a per note basis, you can, for example introduce new aspects to a sound not heard on other notes, or even new sounds not heard on other notes, though polyphonic aftertouch. For example, using an algorithm with 2 carriers, you might make carrier one form the basis os a piano sound, and carrier 2 the basis of a bell sound but only heard on notes where the level of carrier two only sounds when aftertouch is applied. Of course you can apply the same principle to modulator operators also, allowing for any type of modulation to be introduced and controlled on a per-note basis. It's an awesome feature and is what makes the DX1 so incredible - basically turing a static FM sound into a world of performance possibilities.
And of course OASYS is filled with similar possibilities, especially though its AMS mixers, and if anyone has put any thought into exploiting these for performance possibilities I'd love to hear about them.
I indicated over a year ago that I'd try to produce more MOD-7 programs with advanced features like this but haven't had the time. But as and when I exploit these features I'll be happy to share them.
Kevin.
-