Is there a use for the noise generator?
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Is there a use for the noise generator?
I've been poking around at various presets and making my own from scratch. I've yet to find a use for the noise generator at all even with daily use. It always just seems to add a scratchy sound that just sounds like the keyboard is causing bad static. Is there any use for this function? Anyone have examples?
I sometimes put it on a separate timbre and use the filter to create an extremely high pitched teapot type of sound. It's not all that useful for leads or basses or whatever, but it does have its place in ambient textures or whatnot. Made an example to show you what i mean. I am not to be held responsible if your brain melts because of this
www.cassus.net/dump/aliensounds.mp3
I imagine it would be nice for making some really freaky overtone-like sounds on for example a step sequenced lead line or something like that too. I got no examples though.

www.cassus.net/dump/aliensounds.mp3
I imagine it would be nice for making some really freaky overtone-like sounds on for example a step sequenced lead line or something like that too. I got no examples though.
- acertainpoint
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i do agree. Noise bursts are also useful for percussion. If you listen to some industrial music, or stuff like nine inch nails and so forth, you hear alot of noise being used. But when i use it for that type of stuff i usually throw some distortion on it. Just using the plain noise alone tends to get kind of flat and boring. Distortion livens it up a tad. CamelCrusher does the job very well. It's a VSTi. The onboard distortion on the radias I never use much. Don't like it.LEVEL4 wrote:I really like noise.
For winds or "pipe" organs use a bit on the attack
It will sound more realistic.
You can use also a burt of noise to trigger the comb filter to create plucked string sounds and other stuff :
http://www.korgforums.com/forum/phpBB2/ ... hp?t=23816
Noise is remarkably useful ... not just for making noise
http://www.korgforums.com/forum/phpBB2/ ... hp?t=23816
Noise is remarkably useful ... not just for making noise

- Timo
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Can be used fo creating ever-evolving swishy swashy filtered wind- or sea-type sounds;
Creating snare drums or other percussive elements using filters and EGs;
Adding HFs to other sounds which are lacking them, for adding "air";
Sounds great flanged/phased for jet-type sounds;
Can be used with very high resonances to create actual tones/pitches depending on the cut-off frequency of the (usually band-pass) filter. In this case, key-tracking the filter cutoff allows you to turn the noise generator into another playable oscillator, for playing up and down the keyboard. It's also great for synthesising sounds such as sonar pings;
Can be broken down into any of its component harmonics (subtractive synthesis) if filtered/processed hard enough;
Can be used for adding noise bursts or modulated breath-sounds at the beginning (or whole duration) of sounds such as wind instruments, flutes, the like;
Can be used to emphasis the "punch" of a sound by allowing a brief pulse/transient through at the front of the attack;
In no small part it can be used for sound-effects, and also further effects processing (decimation, resonators, radio-like tuning, flanging, phasing, etc.);
Adds density/thickness to other sounds without you even knowing it's there;
Sometimes it can be used as a modulation source (such as on Korg's MOSS or the Virus when using simple FM synthesis) for creating HF "fizz" that is impossible to achieve by any other means;
You can program it into patches shaping it using filter or amp EGs to simulate stylised reverb tails;
...and the list goes on.
Creating snare drums or other percussive elements using filters and EGs;
Adding HFs to other sounds which are lacking them, for adding "air";
Sounds great flanged/phased for jet-type sounds;
Can be used with very high resonances to create actual tones/pitches depending on the cut-off frequency of the (usually band-pass) filter. In this case, key-tracking the filter cutoff allows you to turn the noise generator into another playable oscillator, for playing up and down the keyboard. It's also great for synthesising sounds such as sonar pings;
Can be broken down into any of its component harmonics (subtractive synthesis) if filtered/processed hard enough;
Can be used for adding noise bursts or modulated breath-sounds at the beginning (or whole duration) of sounds such as wind instruments, flutes, the like;
Can be used to emphasis the "punch" of a sound by allowing a brief pulse/transient through at the front of the attack;
In no small part it can be used for sound-effects, and also further effects processing (decimation, resonators, radio-like tuning, flanging, phasing, etc.);
Adds density/thickness to other sounds without you even knowing it's there;
Sometimes it can be used as a modulation source (such as on Korg's MOSS or the Virus when using simple FM synthesis) for creating HF "fizz" that is impossible to achieve by any other means;
You can program it into patches shaping it using filter or amp EGs to simulate stylised reverb tails;
...and the list goes on.
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Hello DAZ, are the methods used to send a burst of noise to the comb filter basically the same on the R3 as on the Radias?Daz wrote:You can use also a burt of noise to trigger the comb filter to create plucked string sounds and other stuff :
http://www.korgforums.com/forum/phpBB2/ ... hp?t=23816
Noise is remarkably useful ... not just for making noise
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I've only had my R3 for a few weeks but I've found several uses for noise other that just noise...
I use it for key click, I use it to emulate the breath noise of a flute or clarinet or oboe...
some new patches...
http://wilsonics.com/korgr3
I use it for key click, I use it to emulate the breath noise of a flute or clarinet or oboe...
some new patches...
http://wilsonics.com/korgr3