loading more than one song at a time from the SD card
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loading more than one song at a time from the SD card
Hmmm... I'm new, and missing something very simple. I've saved a number of songs to my SD, and now I want to compile them using the "Cue" feature. But it seems I'm only able to load one song back into the sequencer. When I load the next one, the previous is erased. I must be missing something simple, right?
loading multiple .sng files
Load your first song by going to MEDIA, highlighting the .sng file, pressing F8 (utility) and pressing OK (LOAD *.sng). Then do the same thing with the second song (and all others). BUT!!!!! when you get to the LOAD *.sng window, press your DEC button to change from "Select .SNG Allocation : Clear", to "Select .SNG Allocation : Append".
When you go to SEQ, you will find all your songs in the order in which you loaded them. Really cool if your using the sequencer during a gig (as I do)
This took me a long time to figure out. Remember that if you are using a cue list, there will be a pause between song that you have an IFX in as it takes the keyboard time to switch between songs.
When you go to SEQ, you will find all your songs in the order in which you loaded them. Really cool if your using the sequencer during a gig (as I do)
This took me a long time to figure out. Remember that if you are using a cue list, there will be a pause between song that you have an IFX in as it takes the keyboard time to switch between songs.
- Pigeon_Inc
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.SNG - Multiple?
I've tried what Tom Lepp said here,
but I'm unsure how to do it properly because when I load the .SNG files, and set the allocation to Append it still erases the previous song file, do I need to load the .PCG file for each song(as I have been doing), or does this erase the previous .SNG file even though I have set it to Append?
This has left me stumped and I need to know as I have a gig soon and would like to have multiple .SNG files loaded.
Please could someone help me?
but I'm unsure how to do it properly because when I load the .SNG files, and set the allocation to Append it still erases the previous song file, do I need to load the .PCG file for each song(as I have been doing), or does this erase the previous .SNG file even though I have set it to Append?
This has left me stumped and I need to know as I have a gig soon and would like to have multiple .SNG files loaded.
Please could someone help me?