smooth transition (not sound cut) when changing Combis or Pr
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smooth transition (not sound cut) when changing Combis or Pr
I like to know how does the polyphony work regarding this case. thanx
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Except that in cases when you have full FX used on Kurzweil, you will hear an audible change of effects, while on Kronos you won't. Also, if you switch from/to a KB3 program on a Kurzweil, there will be an audible gap.
On Korg, it's all smooth, doesn't matter the number of FX or the engine you're using
On Korg, it's all smooth, doesn't matter the number of FX or the engine you're using
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I suppose if you can still hear the 'old' notes, they use some voices.
But i honestly don't think the polyphony is a problem in the Kronos.
But i honestly don't think the polyphony is a problem in the Kronos.
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Soundsets & sound design
Kurzweil PC3K7 / PC3Le6 / Forte / K2600S
opsix
Soundsets & sound design
Kurzweil PC3K7 / PC3Le6 / Forte / K2600S
opsix
Not true. Even between programs, you can hear the "click". Especially when using KB3. Don't even get me started with going to other modes. And you can't press the sustain pedal and hold notes over just "like that". And with Korg's keyboards, OASYS was the first one that offered a way to do that - sustain a note and then switch to new sound. And it works superbly. From what we could see on Kronos intro videos, Kronos does it even better with less effort.jemkeys25 wrote:kurzweil has had that feature over 20 years,nothing new, comes in very handy in live situations though, good to have.
And yes, I really don't like it when people give incorrect info to anyone, anywhere with such ease.
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Perhaps this is the only use of the 2nd core on the Atom?
Would be interesting to know how they do it. It was always considered that however they do it, it would be wastedful because you have to have twice as many effects processing resources just for that handful of seconds when you still have both sounds running.
Anyway whatever it is, it does mean that there could have potentially been more effects slots if they hadn't added this feature. I'm undecided as to which is more important to me. It still seems wasteful for a whole 2nd set of resources to effectively be on stand-by just for that 2 seconds or so.
But then as polyphony is tied in some way with the effects usage, perhaps it is more flexible than a fixed architecture, and you lose polyphony when you effectively have 32FX running in parallel for a moment rather than 16.

Would be interesting to know how they do it. It was always considered that however they do it, it would be wastedful because you have to have twice as many effects processing resources just for that handful of seconds when you still have both sounds running.
Anyway whatever it is, it does mean that there could have potentially been more effects slots if they hadn't added this feature. I'm undecided as to which is more important to me. It still seems wasteful for a whole 2nd set of resources to effectively be on stand-by just for that 2 seconds or so.
But then as polyphony is tied in some way with the effects usage, perhaps it is more flexible than a fixed architecture, and you lose polyphony when you effectively have 32FX running in parallel for a moment rather than 16.
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Other Mfgrs: Moog Sub37, Roland Boutique JX03, Novation MiniNova, Akai APC40, MOTU MIDI TimePiece 2, ART Pro VLA, Focusrite Saffire Pro 40.
Past Gear: Korg Karma, TR61, Poly800, EA-1, ER-1, ES-1, Kawai K1, Novation ReMote37SL, Boss GT-6B
Software: NI Komplete 10 Ultimate, Arturia V Collection, Ableton Live 9. Apple OSX El Capitan on 15" MacBook Pro
Maybe I could offer some insight into this. Let's put it this way. It really depends only on one thing. And that is whether or not you play live a lot. If you do, "seamless shift" is the _most important_ feature of all the possible features you might think of for playing live. And one that will give you immense pleasure in the live setting which is - again - most important thing for getting the best out of yourself. If you're a studio guy, then it really doesn't matter all that much unless you're looking for some special effect that might come from such a gesture (changing a sound while the previous sound plays).X-Trade wrote:Perhaps this is the only use of the 2nd core on the Atom?![]()
Would be interesting to know how they do it. It was always considered that however they do it, it would be wastedful because you have to have twice as many effects processing resources just for that handful of seconds when you still have both sounds running.
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Personally? LPI. RHCE, RHCI, RHCX, RHCVA. MCITP 2008 certification done. MCITP Virtualization Administrator done. MCITP Exchange 2010 done. MCITP MS SQL 2008 done. MCT done. MCSE Server Infrastructure 2012, MCSE: Private Cloud, MCSE:Messaging and MCSE: Desktop Infrastructure done. VCP5-DV done. VCI done. MCITP: Sharepoint 2010 Administrator done. VCP5-Cloud done. VCP5-DT done. VCAP5-DCA done. VCP6-DCV done.
Personally? LPI. RHCE, RHCI, RHCX, RHCVA. MCITP 2008 certification done. MCITP Virtualization Administrator done. MCITP Exchange 2010 done. MCITP MS SQL 2008 done. MCT done. MCSE Server Infrastructure 2012, MCSE: Private Cloud, MCSE:Messaging and MCSE: Desktop Infrastructure done. VCP5-DV done. VCI done. MCITP: Sharepoint 2010 Administrator done. VCP5-Cloud done. VCP5-DT done. VCAP5-DCA done. VCP6-DCV done.
Not quite. It is probably much more clever than simply running two Kronos side-by-side internally. For example, what would happen if you switched to a third patch? Would that require a third core?X-Trade wrote:Perhaps this is the only use of the 2nd core on the Atom?![]()
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Kronos use a second core for this? No, one core would be too slow to do the whole calculation for the whole Kronos...EnjoyRC wrote:When a voice continues after selecting a new patch, it really continues... not just a looped sample. Arpegiation, LFO, Filter, and all.
It's more clever programming and.. not all voices will continue playing, they said that all Karma stuff and sounds will stop if you select a new set, so only the instrument assigned to the zone you hold the note will continue playing.
I'm sure that they never programmed patches wich uses all 12 IFX (even combis) .. If I look at my Oasys combis, most times not more than 4 or 5 effects would be used... but more can be said if someone trys that out, if the Kronos is released.
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