This is simple. Does the customer debate esoteric points on synth forums? If yes, release nothing to this individual.ozy wrote:Releasing it only to smart customers?![]()
And how do you define "smart"?
(this leaves me out!)

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What's possibly missing in Kronos? It it has the same sampling and sample editing tools as previous Korg workstations and can match unique sample editing functions found in other workstations (Motif, Fantom, ASR, V-Synth, MPC, MV)...I would say nothing is missing. I am not a programmer, but I speculate that these tools can be achieved in Kronos as it appears to be more powerful than these mentioned workstations......Akos Janca wrote:Re: ozy's comment
I want to suggest ideas for Kronos that can be achieved in reality.
Not big changes - but easily conceivable useful improvements based on existing functions of the Korg operating system.
I'm with you. I'm sure I will meet the barrier with MOD-7s polyphony, so I would need to do workarounds, like making audio tracks. You could say it solves the "problem", but not quite. It sounds like a plan B. I hope it doesn't make the work-flow too complicated though.StephenKay wrote:Well, that depends on how you use it. If you've got a double MOD-7 E. Piano, then each note is 2 voices. If you are playing a typical E.Piano part, with a sustain pedal, then you could easily be using up to half of the CPU of the entire machine, on one track (playing with both hands, some notes overlapping: 12 voices x 2 = 24 MOD-7 voices). Then, put a MOD-7 pad sound with long release on another track. Let's say it's a single, and you play 6-note chords. Due to the long release, every time you release the chord and play the next one, they overlap. so that's 12 more voices on and off. Now you've used 75% of the available CPU on two tracks.robinkle wrote:How many is a bunch? Did you use complex sounds?
I recall Stephen Kay naming MOD-7 a CPU hog in the Challenger thread.
Doesn't sound like it now. Thanks.
I'm not saying that this is bad, that's just the way it works, and you will always have limitations with resources on computer DAWs as well. Part of using the tools is learning how to work within the limitations. If you want to use lots of MOD-7 sounds in a sequence, then you may have to use workarounds, such as dumping the tracks to audio once you have the track finished, thereby freeing up all those voices to be used somewhere else (which is what I did).
From my understanding, the complexity of the patch (assuming a simple single MOD-7 compared to a "complex" single MOD-7, with the same unison settings) is not a large factor (or any factor) in the polyphony, because the engine is the engine - and all of the parameters and LFOs are there, whether they are being used or not. But I could be wrong about that....robinkle wrote:One thing I would like to know though, does complexity have of the patch have any effect on the polyphony?
Like if you compare a INIT sound with just a pure sine wave and no modulation, to a complex sound with tons of modulation and waves.
Is it a minor difference? Huge difference? moderate?
If you are right it would be a relief, because I would know the polyphony wouldn't drop no matter what I programed (except for unison and dual engines etc)StephenKay wrote:From my understanding, the complexity of the patch (assuming a simple single MOD-7 compared to a "complex" single MOD-7, with the same unison settings) is not a large factor (or any factor) in the polyphony, because the engine is the engine - and all of the parameters and LFOs are there, whether they are being used or not. But I could be wrong about that....robinkle wrote:One thing I would like to know though, does complexity have of the patch have any effect on the polyphony?
Like if you compare a INIT sound with just a pure sine wave and no modulation, to a complex sound with tons of modulation and waves.
Is it a minor difference? Huge difference? moderate?
kronos being a Software SynthBachus wrote:
So what do you think is missing from this lovely instrument
I'd say: read the OASYS manual (or the KRONOS when it's released)! Your questions are answered there. For the MOD-7, for instance:robinkle wrote:A dynamic engine which limits the CPU usage to the current parameters that are being used and excludes the rest, could be a new task to the Korg programers. This is how other manufactureres do on their VA synths, dynamic voicing.
Would be interesting to hear what the forum members from Korg would say to that.
robinkle wrote:How many is a bunch? Did you use complex sounds?danatkorg wrote:A follow-up on this: I just tried a bunch of factory MOD-7 sounds, and with all of them I was able to get at least 48 voices.danatkorg wrote: In general, our voice count specs are fairly conservative; I don't think you'll be seeing it drop to 30 voices. When the KRONOS comes out, you can check this yourself on the Performance Meters page.
Hope this helps,
Dan
Everything's relative. As Stephen notes, stacking two of them will halve the polyphony again. And, the AL-1 gets twice as many voices, HD-1 about three times as many, PolysixEX and CX-3 about four times as many...robinkle wrote:I recall Steven Kay naming MOD-7 a CPU hog in the Challenger thread.
Doesn't sound like it now. Thanks.
Maybe I missed something from that thread. I still believe what I'm suggesting is possible to implement: I don't want only to select from predefined curves but I want to set (= "draw") my own. Why would it be impossible?ozy wrote:@ akos
Exactly.
I wanted to point out that what was discussed in the "velocity" thread is NOT a easily added feature.
Or maybe you didn't carefully read the thread before linking to it.
Asking for the impossibile is wrong.
Asking for the impossible as if it was not just possible, but trivial, is even more wrong.
As for the picture: they are actors in costumes, akos, not real devils.
Please read the velocity thread carefully, there's some very interesting consideration about the futility and limits of manipulating curves in the midi domain (which is the only possible "customization" which can be done done by a simple menu).Akos Janca wrote:I don't want only to select from predefined curves but I want to set (= "draw") my own. Why would it be impossible?
The "message" is: exoterism is a freak pantomime for nutjobs. Do you disagree?Akos Janca wrote:PS. I doesn't matter if actors or not. What matters is the content, the "message". (Yes, I know you wanted to joke... etc., please don't repeat that.)
ozy wrote:Please read the velocity thread carefully, there's some very interesting consideration about the futility and limits of manipulating curves in the midi domain (which is the only possible "customization" which can be done done by a simple menu).