This is the AL-1 Demo I was looking for
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This is the AL-1 Demo I was looking for
Long gone from the Korg site, I found it on sweetwater for the Oasys. It is one of the most memorable and fat FM sounding demos I have heard. I thought this was a MOD-7 but it's the AL-1. I want to take this demo further into a song when I get my Kronos. Such imaginative character to the sound. It just morphs and moves at the end.
http://www.sweetwater.com/feature/korg/ ... M_Keys.mp3
http://www.sweetwater.com/feature/korg/ ... M_Keys.mp3
Last edited by Bach42t on Sat Mar 05, 2011 10:03 pm, edited 1 time in total.
I had a DX7. If you are into programing synths, you wont have problem with FM. I think the manual is quite good, and will take you through the basics. Atleast the Oasys Manual seems good. You might find FM unpredictable. You just need som experience before you get the hang of it.Jon Lord wrote:That triggers serious G.A.S.
Mod7 is probably the engine I'm looking most forward to in the kronos soundwise, just wondering how hard it is to program, have no experience in FM synthesis.

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Lots of MOD-7 demos
These are hard to find, but still up on the korg.com/oasys page.
You may need to zoom out/shrink your screen, but from the Features Menu selection scroll wayyy down and you'll come to pages of demos for each of the engines. There's a lot there for the MOD-7:
HARDSYNC (Mp3, 991 Kb)
Written and performed by Jack Hotop.
Controller Assignments programmed by Peter Schwartz & Jack Hotop.
© 2008
SOLARWND.mp3 (Mp3, 991 Kb)
Written and performed by Jack Hotop.
Controller Assignments programmed by Peter Schwartz & Jack Hotop.
© 2008
ILECKTRO (Mp3, 1.19 Mb)
Written and performed by Jack Hotop.
Controller Assignments programmed by Peter Schwartz & Jack Hotop.
© 2008
E.Piano Pad SW1 (714kb, mp3)
A classic FM electric piano sound. Notice this shifting of the tine harmonics in realtime using the Vector Joystick (+X). Midway the tine characteristics are changed using the VJS +Y direction. A pad element is then added using SW1 followed by some more vector timbre-changing fun.
All that Glitters..... (823kb, mp3)
A rich pad sound composed of VPM, PCM modulation and a noise generator. SW1 adds in the "glitter" element. VJS-X brings in the layered PCM element, which is used to modulate a VPM oscillator. Partway VJS brings in a square wave, and ribbon is used to filter the Noise osc.
JS+Y Stardust(move slow) (923kb, mp3)
A unique sound where the JS+Y is used to trigger different oscillators – a new features found in the MOD-7! Various controller moves follow including pitch bend, JS-Y changing the HPF cutoff, VJS adding tremolo and timbral changes, and knobs being used to change pitch and attack time.
DigiClavitar (870kb, mp3)
Another classic FM timbre. Effects are added in realtime, ribbon is used to mute the sound, the filter is opened up followed by using JS-Y to bring in a wah effect. Towards the end VJS changes the Modulator osc’s output and pitch.
VectorianBellscape SW1,2 (618kb, mp3)
A complex timbre that layers MOD-7 VPM bells with a STR-1 element. During the performance Knob 5 adds more attack characteristic, followed by Knob 6 and VJS timbral changes. During the fade-out VJS-Y adds a random LFO.
Transformer Lead VJS,Kn6 (707kb, mp3)
This lead sound is being triggered/played by KARMA using the programmed Chord Pad voicings.
Knob 6 is used to increase the FM modulation, and then to remove all the complex harmonics. Then both Knob 6 and the VJS are used at the same time to produce a lot of changes. Finally, ribbon is used to turn the sound into a plucky bass lead sound and back.
Pure Power Bass (501kb, mp3)
A next-gen VPM+ bass sound. Knob 6 is moved during the first 8 bars to vary the decay of the sound, followed by SW1 adding a very dynamic Wah effect. More timbral changes via Knobs 6 and 5 finish out the performance.
Knee-Deep Bass knob 5,6 (1.1MB, mp2)
This bass sound is being triggered/played by KARMA using the programmed Chord Pad voicings.
SW1,2 adds more OSC elements, knobs are used to change filter and overdrive effect, and VJS controls many timbral changes.As the performance progresses you’ll hear KARMA Scene changes and phrase and duration variations.
Rainy Windows (826kb, mp3)
KARMA used again to play the song via chord pads.
When KARMA is turned on, this sound changes drastically from a slow pad to a fast synth using the controller offsets ability that KARMA offers. VJS X and Y are used to transform the sound into more of a bell/sine sound, and Knob 5 is used to give notes a slow attack and long release for a cool transitional effect in the middle and end of the performance.
Starlight Parade (757kb, mp3)
KARMA is pretty much doing everything! The reverb is sequenced in the KARMA GE to change thru the pattern. We’re simply playing the chord pads to step thru a happy little song.
VJS is used to raise (and then lower) the pitch +/- 1 octave of some of the elements.
Knob 5 is used half way through to make the attack softer and then slowly get more aggressive. Knob 6 is also used for tonality changes in the middle of the progression.
Multiple Engines SW1,2 (725kb, mp3)
Another cool dual-EXi engine sound. The synth comes from the MOD-7 and the drum groove comes from the AL-1. After playing the first musical motif SW1 brings in the analog drum groove. JS- Y is used to bring the drums in and out in realtime along with some filtering.
Guitar Pad SW1 (1.05MB, mp3)
Another classic FM approach, with some unique twists. VJS changes filter and adds in some "trill". ToneAdjust is used to change the modulator’s pitch, and JS-Y adds tremolo.
Alien Warning System (836KB, mp3)
This SFX demo has 3 "swells":
Swell 1 is just the program with one note playing. Swell 2 is a different single note but with VJS -Y used to add filter resonance to the fade-in operators. Swell 3 consists of a slow build up of choice notes while moving the VJS in both X and Y directions to bring additional complex harmonics out of the patch, with the end result being a beautiful resonant chord fading in over the chaos.
Space Siren SW1 (763kb, mp3)
Another SFX-type sound. Amongst the many controller moves, note the pitch bend used to take high notes down 64 semitones !!
Boiling Oil Pad (708kb, mp3)
This whole performance consists of 2 notes played at beat 1 and held for entire demo. Knobs 5 and 6 were used to change LFO depths and rates, knob 7 adds a Phaser, VJS brings in Distortion and Left / Right Bass drones. Finally, knob 8 adds touches of reverb in the middle and end.
Hold ON for Help (713kb, mp3)
Once again, 2 notes played at beat 1 and held for the entire demo. VJS is used towards the end to sweep a single Operator pitch.
Hell Of A Piano (4 Mb, Mp3)
"Hell of a Piano" was sequenced by Jack Hotop with assistance from Peter Schwartz. This program illustrates how MOD-7 can be used to create the sound of the clangorous overtones that you would commonly get from a prepared piano. Those sounds are blended with PCM piano, to create this unique sound.
Mocker Rocker (3.1 Mb, Mp3)
"Mocker Rocker" was sequenced by Jack Hotop. This demo uses only MOD-7 Programs.
Programs Used:
• Space Siren JS+Y were used to add LFO modulation into the audio range.
• Waveburst – Use of the ribbon added additional modulation and filter sweeps.
• Wind in the Pad - This expressive pad helped the transition and change from the intro into the groove.
• Godzilla Gong - This added a unique synthesized Gong effect.
• Bell Transforms added a classic MOD-7 Bell texture to the song.
• D’Bass – The ribbon was used for expression, while JS-Y added various amounts of resonance and noise bursts to the initial bass attack.
• Tight Squeeze - VJS was used to add synthesized kick, hi hats, and techno hits.
• Split Rhythms - This MOD-7/STR-1 double program provided complex rhythms, with JS +/-Y adding gated and filtering effects.
• Dancing Waveshapes SW1 - & Secret Toy Room - these were used to provide different wave sequencing type grooves.
• HardSync?Yep. & Frantic Opera Lead - These Lead sounds were used for the main techno theme. JS-Y also added stepped square LFO modulation to HardSync?Yep., just before the ending section starts. Knob 8 was used to control Reverb Wet/Dry.
One for Joe Z (4.58 Mb, Mp3)
On September 11, 2007, the legendary jazz keyboardist, composer and bandleader Joe Zawinul passed away. He was one of my greatest influences, and also a dear friend to me and to Korg. We will never forget him. ‘One for Joe Z’ is a special composition I wrote, dedicated to Joe and his family.
Jack Hotop
This demo uses only MOD-7 Programs
MOD-7 Programs & Tracks:
• DONKADrums - this was used for the basic drum track. JS-Y and VJS-Y control frequency modulation, and special effects.
• Tight Squeeze - VJS-Y was used to add a synthesized kick & hi hat.
• Pickman Bass - Used for a standard Bass, and Pure Nitro Rock Star was used for guitar.
• Ethno Aliens and Rain From Heaven - Unique pad sounds using +12 for JS X pitch bending.
• Dancing Waveshapes SW1 - & Secret Toy Room- these were used to provide different wave sequencing type grooves for this song.
• Elec Didjdoo - This was used for the main melody starting at measure 13. It was also used with SW1 On to produce gated effects, with JS-Y also adding blown breath accents.
• Granular Motions - This MOD-7/STR-1 double program provided the rising pad effect for the end section.
RC Mod7 Demo (Mp3, 9 Mb)
This song was done exclusively on the Korg Oasys with no external treatments. All sounds used were from the MOD-7 Exi with the exception of the drum sounds.
Programs Used:
track 1 : UC047 / Granular Motions
track 2 : UC048 / Triangle Pop JS, Knob 6
track 3 : UC026 / Gonzo Bass
track 4 : UC019 / VJS Reed E. Piano
track 5 : UC054 / Tight Squeeze SW1, 2
track 6 : IC084 / House Kit
track 7 : IC084 / House Kit
track 8 : UC050 / Starlight Parade
track 9 : IC084 / House Kit
track 10 : UC090 / Funky ReziLead
track 11 : UC000 / MOD-7 E. Piano Pad
track 12 : UC064 / Bright Ultrawide Pad
track 13 : UC011 / Harmonic Dancer
track 14 : UC058 / Busy Body
track 15 : UC110 / Pure Nitro Rock Star
track 16 : IA020 / Insane FX Kit
Composed by Richard Courtel, © 2007
You may need to zoom out/shrink your screen, but from the Features Menu selection scroll wayyy down and you'll come to pages of demos for each of the engines. There's a lot there for the MOD-7:
HARDSYNC (Mp3, 991 Kb)
Written and performed by Jack Hotop.
Controller Assignments programmed by Peter Schwartz & Jack Hotop.
© 2008
SOLARWND.mp3 (Mp3, 991 Kb)
Written and performed by Jack Hotop.
Controller Assignments programmed by Peter Schwartz & Jack Hotop.
© 2008
ILECKTRO (Mp3, 1.19 Mb)
Written and performed by Jack Hotop.
Controller Assignments programmed by Peter Schwartz & Jack Hotop.
© 2008
E.Piano Pad SW1 (714kb, mp3)
A classic FM electric piano sound. Notice this shifting of the tine harmonics in realtime using the Vector Joystick (+X). Midway the tine characteristics are changed using the VJS +Y direction. A pad element is then added using SW1 followed by some more vector timbre-changing fun.
All that Glitters..... (823kb, mp3)
A rich pad sound composed of VPM, PCM modulation and a noise generator. SW1 adds in the "glitter" element. VJS-X brings in the layered PCM element, which is used to modulate a VPM oscillator. Partway VJS brings in a square wave, and ribbon is used to filter the Noise osc.
JS+Y Stardust(move slow) (923kb, mp3)
A unique sound where the JS+Y is used to trigger different oscillators – a new features found in the MOD-7! Various controller moves follow including pitch bend, JS-Y changing the HPF cutoff, VJS adding tremolo and timbral changes, and knobs being used to change pitch and attack time.
DigiClavitar (870kb, mp3)
Another classic FM timbre. Effects are added in realtime, ribbon is used to mute the sound, the filter is opened up followed by using JS-Y to bring in a wah effect. Towards the end VJS changes the Modulator osc’s output and pitch.
VectorianBellscape SW1,2 (618kb, mp3)
A complex timbre that layers MOD-7 VPM bells with a STR-1 element. During the performance Knob 5 adds more attack characteristic, followed by Knob 6 and VJS timbral changes. During the fade-out VJS-Y adds a random LFO.
Transformer Lead VJS,Kn6 (707kb, mp3)
This lead sound is being triggered/played by KARMA using the programmed Chord Pad voicings.
Knob 6 is used to increase the FM modulation, and then to remove all the complex harmonics. Then both Knob 6 and the VJS are used at the same time to produce a lot of changes. Finally, ribbon is used to turn the sound into a plucky bass lead sound and back.
Pure Power Bass (501kb, mp3)
A next-gen VPM+ bass sound. Knob 6 is moved during the first 8 bars to vary the decay of the sound, followed by SW1 adding a very dynamic Wah effect. More timbral changes via Knobs 6 and 5 finish out the performance.
Knee-Deep Bass knob 5,6 (1.1MB, mp2)
This bass sound is being triggered/played by KARMA using the programmed Chord Pad voicings.
SW1,2 adds more OSC elements, knobs are used to change filter and overdrive effect, and VJS controls many timbral changes.As the performance progresses you’ll hear KARMA Scene changes and phrase and duration variations.
Rainy Windows (826kb, mp3)
KARMA used again to play the song via chord pads.
When KARMA is turned on, this sound changes drastically from a slow pad to a fast synth using the controller offsets ability that KARMA offers. VJS X and Y are used to transform the sound into more of a bell/sine sound, and Knob 5 is used to give notes a slow attack and long release for a cool transitional effect in the middle and end of the performance.
Starlight Parade (757kb, mp3)
KARMA is pretty much doing everything! The reverb is sequenced in the KARMA GE to change thru the pattern. We’re simply playing the chord pads to step thru a happy little song.
VJS is used to raise (and then lower) the pitch +/- 1 octave of some of the elements.
Knob 5 is used half way through to make the attack softer and then slowly get more aggressive. Knob 6 is also used for tonality changes in the middle of the progression.
Multiple Engines SW1,2 (725kb, mp3)
Another cool dual-EXi engine sound. The synth comes from the MOD-7 and the drum groove comes from the AL-1. After playing the first musical motif SW1 brings in the analog drum groove. JS- Y is used to bring the drums in and out in realtime along with some filtering.
Guitar Pad SW1 (1.05MB, mp3)
Another classic FM approach, with some unique twists. VJS changes filter and adds in some "trill". ToneAdjust is used to change the modulator’s pitch, and JS-Y adds tremolo.
Alien Warning System (836KB, mp3)
This SFX demo has 3 "swells":
Swell 1 is just the program with one note playing. Swell 2 is a different single note but with VJS -Y used to add filter resonance to the fade-in operators. Swell 3 consists of a slow build up of choice notes while moving the VJS in both X and Y directions to bring additional complex harmonics out of the patch, with the end result being a beautiful resonant chord fading in over the chaos.
Space Siren SW1 (763kb, mp3)
Another SFX-type sound. Amongst the many controller moves, note the pitch bend used to take high notes down 64 semitones !!
Boiling Oil Pad (708kb, mp3)
This whole performance consists of 2 notes played at beat 1 and held for entire demo. Knobs 5 and 6 were used to change LFO depths and rates, knob 7 adds a Phaser, VJS brings in Distortion and Left / Right Bass drones. Finally, knob 8 adds touches of reverb in the middle and end.
Hold ON for Help (713kb, mp3)
Once again, 2 notes played at beat 1 and held for the entire demo. VJS is used towards the end to sweep a single Operator pitch.
Hell Of A Piano (4 Mb, Mp3)
"Hell of a Piano" was sequenced by Jack Hotop with assistance from Peter Schwartz. This program illustrates how MOD-7 can be used to create the sound of the clangorous overtones that you would commonly get from a prepared piano. Those sounds are blended with PCM piano, to create this unique sound.
Mocker Rocker (3.1 Mb, Mp3)
"Mocker Rocker" was sequenced by Jack Hotop. This demo uses only MOD-7 Programs.
Programs Used:
• Space Siren JS+Y were used to add LFO modulation into the audio range.
• Waveburst – Use of the ribbon added additional modulation and filter sweeps.
• Wind in the Pad - This expressive pad helped the transition and change from the intro into the groove.
• Godzilla Gong - This added a unique synthesized Gong effect.
• Bell Transforms added a classic MOD-7 Bell texture to the song.
• D’Bass – The ribbon was used for expression, while JS-Y added various amounts of resonance and noise bursts to the initial bass attack.
• Tight Squeeze - VJS was used to add synthesized kick, hi hats, and techno hits.
• Split Rhythms - This MOD-7/STR-1 double program provided complex rhythms, with JS +/-Y adding gated and filtering effects.
• Dancing Waveshapes SW1 - & Secret Toy Room - these were used to provide different wave sequencing type grooves.
• HardSync?Yep. & Frantic Opera Lead - These Lead sounds were used for the main techno theme. JS-Y also added stepped square LFO modulation to HardSync?Yep., just before the ending section starts. Knob 8 was used to control Reverb Wet/Dry.
One for Joe Z (4.58 Mb, Mp3)
On September 11, 2007, the legendary jazz keyboardist, composer and bandleader Joe Zawinul passed away. He was one of my greatest influences, and also a dear friend to me and to Korg. We will never forget him. ‘One for Joe Z’ is a special composition I wrote, dedicated to Joe and his family.
Jack Hotop
This demo uses only MOD-7 Programs
MOD-7 Programs & Tracks:
• DONKADrums - this was used for the basic drum track. JS-Y and VJS-Y control frequency modulation, and special effects.
• Tight Squeeze - VJS-Y was used to add a synthesized kick & hi hat.
• Pickman Bass - Used for a standard Bass, and Pure Nitro Rock Star was used for guitar.
• Ethno Aliens and Rain From Heaven - Unique pad sounds using +12 for JS X pitch bending.
• Dancing Waveshapes SW1 - & Secret Toy Room- these were used to provide different wave sequencing type grooves for this song.
• Elec Didjdoo - This was used for the main melody starting at measure 13. It was also used with SW1 On to produce gated effects, with JS-Y also adding blown breath accents.
• Granular Motions - This MOD-7/STR-1 double program provided the rising pad effect for the end section.
RC Mod7 Demo (Mp3, 9 Mb)
This song was done exclusively on the Korg Oasys with no external treatments. All sounds used were from the MOD-7 Exi with the exception of the drum sounds.
Programs Used:
track 1 : UC047 / Granular Motions
track 2 : UC048 / Triangle Pop JS, Knob 6
track 3 : UC026 / Gonzo Bass
track 4 : UC019 / VJS Reed E. Piano
track 5 : UC054 / Tight Squeeze SW1, 2
track 6 : IC084 / House Kit
track 7 : IC084 / House Kit
track 8 : UC050 / Starlight Parade
track 9 : IC084 / House Kit
track 10 : UC090 / Funky ReziLead
track 11 : UC000 / MOD-7 E. Piano Pad
track 12 : UC064 / Bright Ultrawide Pad
track 13 : UC011 / Harmonic Dancer
track 14 : UC058 / Busy Body
track 15 : UC110 / Pure Nitro Rock Star
track 16 : IA020 / Insane FX Kit
Composed by Richard Courtel, © 2007
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Hey Guys,
Just want to say that it was really gratifying to read that you like my Giant FM Keys program and the demo piece I wrote for it. Indeed, it's an AL-1 sound. I wouldn't be surprised if it uses the FM capability of AL-1 (I'll have to autopsy that sound when I get my Kronos to refresh my memory). But anyway, again, glad you like that sound.
Just want to say that it was really gratifying to read that you like my Giant FM Keys program and the demo piece I wrote for it. Indeed, it's an AL-1 sound. I wouldn't be surprised if it uses the FM capability of AL-1 (I'll have to autopsy that sound when I get my Kronos to refresh my memory). But anyway, again, glad you like that sound.
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Probably, but then again the FM quality of AL-1 is different from that of MOD-7; same with the waveform choices. Kind of like two different kinds of wine.
And burning_bush reminds me that it is a double AL-1 sound, so that's also going to contribute to the overall sound. I can't recall what I did differently between the two different EXi's (both AL-1) but if I know me I probably didn't just duplicate one sound on a second EXi to get a thicker sound. The proto flew the coop a while ago, so when I get my Kronos I can shed more light on how that sound is made.
And burning_bush reminds me that it is a double AL-1 sound, so that's also going to contribute to the overall sound. I can't recall what I did differently between the two different EXi's (both AL-1) but if I know me I probably didn't just duplicate one sound on a second EXi to get a thicker sound. The proto flew the coop a while ago, so when I get my Kronos I can shed more light on how that sound is made.
Whatever it was it was incredible, I also need to figure out how to cop this tone. I really love it also, similar in some ways.
a prophet tone I like
I'm glad to see the range of the Kronos because it means I don't need one of these! Thanks for the post!
a prophet tone I like
I'm glad to see the range of the Kronos because it means I don't need one of these! Thanks for the post!