pbs-tri new sample content

Discussion relating to the Korg Trinity and TR rack.

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jhulk
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pbs-tri new sample content

Post by jhulk »

i have just been doing resynthesis of the kawai xs1_se1 spectra dc cyclic waves

i sampled the all waves dc cyclic at f4

then i chopped each one and ran it through a fft additive resynthesis program

and generated a multi samples ranging in octaves f2-f6

i also made them 32khz as im using them in the 01w and t1-t2/t3ex

16bit this also gets rid of high frequency content so dont aliase and they sound warmer for some reason compared to the 44.1 and 48 of the trinity

with this bank you can fit all 100 available multi sound slots using 5 notes of multisounds

there will be to banks of 100 multi sounds from the kawai spectra synth

to make patches like the k1/k4/xs1-spectra you need 4 layers so will need to have it in combination mode also these synths do vector mixing

i use my z1 pad for this sett it to control the volumes of each layer

you can do it with the trinity joystic but you lose the modultion and pitch control todo it

i will be doing the k1 and k4 partial sets

and all the partial sets from the waldorf xt from the 300 waves and the waves from the prophetvs

these will all be kmp files pre done looped and set ready to load onto a floppy by your selfs

the triton has the ability to load more multisounds so you would be able to load more of these sound sets

if any one is interested in testing some before i do all of them as i will only be testing some at a time 1 in every ten most proberly
synthjoe
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Post by synthjoe »

Great stuff! Will you do them for the T series if you get the MS editor?
Or has it been done already? I wasn't quite sure from your post - sorry...
jhulk
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samples

Post by jhulk »

they have been sampled at the 32khz rate for the t series and 01w

but i have not dumped them yet when i get 5 i will

but was going to do them for trinity first as that allows 100 multisamples

but the t series only allows 100 samples so if i do them at 5 samples per multisample then we would only get 20

but the other problem i have is the dsm1 only allows 8 multisounds per bank

and 32 for all 4 banks but the t series is only 512k at 16bits unlike the dsm1 which is 1mb so can only load 2 banks that means 16 multisounds max even if you dont use all memory up

which is a pain as the synth engine will allow single samples of f5/f6 and will transpose the whole keyboard which would get us 100 multisamples

but i have to load 16 then save then do another on a different disk and so on untill i have 7 disks then load each pcm in seperatly so i load 100 samples and 100 multisounds keymaps

then i have to resave onto another disk

this program your working on will it do keymaps with sample dump
synthjoe
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Post by synthjoe »

I'm afraid the T will do only 28 multisounds (0-27) no more, however many samples you have. That's a limitation documented in the manual, too.

Maybe you could use 4 or 3 samples per multisample... This way you'd be able to use the maximum of 28 multisounds (and those are is in addition to the multisounds in ROM). What worse is that there can be only 100 user sample assignments, so even if you would like to reuse some samples in several multisamples, the total number of assignments can be no more than a 100. Silly limitation, was not documented anywhere, learned the hard way.

The editor I'm writing can either use the samples prealably loaded into the synth's memory, or you can use sample dump (MIDI SDS) to load additional ones. The full 1 MB memory takes about 12-15 minutes to load via SDS, so it is not too fast - but it works, and that's a lot more than can be said about 'the floppy way'. All changes are made real time, so you can audition all adjustment immediately. Once you've downloaded things to the synth and finalised multisamples (and perhaps programs), you can save everything to disk for faster retrieval, however. The program can read WAV files currently, I'm working on the KSF and KMP implementation.
jhulk
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Post by jhulk »

i new about the 100 samples limitation but not the multisound limitation

the kmp files i creat also creat the ksf files

but i can just save them as waves if you need them as i use waves to create them

i have been doing the korg wavestation sr as that has 500+ samples

but korg limits every thing

even the kronos sample synthesis engine is still based on the same as the trinity only 2 layers to a synth patch

which makes it impossible todo korg wavestation type patches with out using

performance mode

and the trinity only 500 samples

the emu4k with system 3.0b can have 1000 samples and as many keymaps if you use just one sample and have many layers

and all roland samplers old and new have 4 layers and dont use extra poly when using them infact its easier to create wavestation patches using the emu and ensoniq and roland sample engines than it is to use

the korgs todo the same

and the dual filters of the trinity sound way better than the triton

so your program does it creat the keymap file as if you just dump samples it just puts them as drums and you can access them from the multisamples

i would like to try out the program and will be a beta tester for you if you like

i might then if it works well get rid off one of the dsm1 samplers

these samples will be good for the sy99 aswell

i have done the whole of the d50 rom in multisounds

but have also been sampling patches as 4 seperate layers so that it can be recreated as a d50 patch with the final vca being vector morped like the d50 and the k1/k4/sy35
synthjoe
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Post by synthjoe »

jhulk wrote:1. i new about the 100 samples limitation but not the multisound limitation
2. but i can just save them as waves if you need them as i use waves to create them
3. and the dual filters of the trinity sound way better than the triton
4. so your program does it creat the keymap file as if you just dump samples it just puts them as drums and you can access them from the multisamples
5.i would like to try out the program and will be a beta tester for you if you like
6. i might then if it works well get rid off one of the dsm1 samplers
7. these samples will be good for the sy99 aswell
8. i have done the whole of the d50 rom in multisounds
1. Same here... Until I used my software and wanted to create the 101th assignment (the SW was able to handle 5000, so I had to limit it afterwards)
2. I've just added KSF support yesterday, it works fine now. KSC and KMP will follow. I've decided to use these as the native file formats for the editor.
3. no question! :)
4. That's the correct T way of doing it, no alternative. But it does work well and MS editing is a breeze. SDS is an integral part to the new editor (defeatable in 'options'), but a bit slow - however, still manageable with only 1 MB of sample RAM
5. Thank you, I'm recruiting beta testers, but had no feedback so far. Will send you the details maybe in a couple of weeks - you're on the list now!
6. That's the aim - I don't have a DSM-1, as you already know... :(
7. :)
8. I admire your dedication and amount of efforts you've put into it!
jhulk
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Post by jhulk »

as yours if it was not for people like our selves then thesegreat synths would just be preset machines but they are so much more

the dss1 synth engine design was the best ever that korg did

its format is still used in there sample and synthesis engine in the kronos

which still only uses the 2 layer system but they have a 4 layer velocity system that the dss1 never had

but for some reason the the t series sounds better than the later series

even though no resonance filter it can do great sounds

and with new sample content they can grow and grow

you program then sets the multisound up by making the key map up and pointing to the samples needed

which is good as i tried doing sample dump straight to it and got the samples in there but never managed to assign them to the multisounds

the dsm1 is good but its multisound limitations was just a pain in only 8 per bank

and the t1 only has 512k at 16bits and not 1mb

the 1mb is 8bit memory

the dsm1 has 1mb at 16bits saves the data in 16bits but when playing back samples only plays them at 12bits

playing them out of the dsm1 they are more crunchy but smother as well due to the analog filters

but in the t1 they shimmer

ill send you some kmp files they come with folders with the kmp file and the ksf files

give me your email ill zip some up for you
synthjoe
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Post by synthjoe »

jhulk wrote:1. as yours...
2. the dss1 synth engine design was the best ever that korg did
3. and with new sample content they can grow and grow
4. which is good as i tried doing sample dump straight to it and got the samples in there but never managed to assign them to the multisounds
1. Thanks! :)
2. My preferred one is the Trinity - really nice! But I like older synths too, that's why I'm putting time into the T MS editor SW
3. Indeed, I can testify! My T2 sounds completely different with the new samples - it really is an interesting crossover sound when using Trinity samples - for example.
4. Yep, you can only do that via MIDI, no front panel option. Not difficult, but really a machine work as there's a lot of coding/decoding/compression etc. involved before you can send those few hundred bytes of MIDI data to create a multisound. 'T3owner' (to properly credit him) was kind enough to point me to the right direction - now the SW is almost ready. Even though I expected it so be a much, much smaller project - but it did not make sense to stop halfway (i.e. omitting loading samples and do MIDI SDS), plus it would have been limiting in functionality at certain operations.
jhulk
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Post by jhulk »

my t series

samples sound great in the trinity at the 32khz

and you can fit more samples in with longer sample time compared to 48khz

the filters in the trinity same as z1 is what makes the trinity sound so great

better than the triton

becuase of its architecture its possible to replicate the cs80 response

like the an1x can

which creates a type of comb effect which is great for vocal type patches

my spectra samples that i did from my kids voices for the solaris are great sounding in the trinity i can manage to get 40 multisounds of them in the trinity

and they are fat on there own but when mixed together they are ultimate in performance having 8 play at the same time is amazing
gorkymate
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Post by gorkymate »

Hi

Does anybody have DSM samples for T series that had some samples from D-50?
I had that on floopy that I sell with T3EX... :(
I recall that OK Chorale and Spanish guitar sounded pretty good at time
Korg Kronos 2 73, Korg Triton Extreme 61, Korg Trinity, Roland D-50, Yamaha DX7 IIFD, Korg T2EX
jhulk
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Post by jhulk »

i have the full d50 rom

which is 100 samples but theres also va synth parts

which have to be multi sampled

i have done some upper and lower sample sets of patches in the d50

ill get some zipped up for you to try
gorkymate
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Post by gorkymate »

...Great, just wonderful.
Bring it on.... :) Thx
Korg Kronos 2 73, Korg Triton Extreme 61, Korg Trinity, Roland D-50, Yamaha DX7 IIFD, Korg T2EX
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