Next new korg workstation? 1 bit?

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erik_
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Next new korg workstation? 1 bit?

Post by erik_ »

I wondered if it would be the first korg present a library workstation sampler with 1-bit quality. It would be of high quality and would appreciate hearing only the kronos live.
As we have come to korg be one step ahead, I would not be surprised.

Sorry for the English.
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jeebustrain
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Post by jeebustrain »

wut.
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erik_
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Post by erik_ »

I meant that quality alone would appreciate from worstation and not a recording of it.

It would be a great sampler to 1 bit !!!.
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Post by jimsweb »

could someone please explain this thread..?
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jerrythek
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Post by jerrythek »

The "cost" in memory/storage would not likely be commercially viable to use 1-bit/DSD audio resolution.

iMHO, of course.

Jerry
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Post by GRISWOLD3 »

I gave up drinking too early..... maybe that's why I'm soooo confused.
MoonMusic
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Post by MoonMusic »

This might help with some of the confusion: http://www.acousticfingerstyle.com/1_Bi ... ording.htm
I've personally not had much interest in a higher fidelity system above what I currently own....I wouldn't have much interest in a 1-bit workstation either to be honest....moon
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Post by NuSkoolTone »

jerrythek wrote:The "cost" in memory/storage would not likely be commercially viable to use 1-bit/DSD audio resolution.

iMHO, of course.

Jerry
Agreed. Must say the evidence of that square wave is quite compelling!
Image


Can't believe I haven't never heard of this before. Really ends that whole 192khz debate. Guess I've been out of the loop for awhile.
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erik_
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Post by erik_ »

But as the memories increased through the years ...

  Besides the 24-bit noisy supposedly adds. Maybe 1bit has the charm of the analog.

"The MR-2000S goes beyond the one-bit / 2.8224MHz format Used in creating Super Audio Compact Discs and Allows one-bit / 5.6448MHz recording, Which, Korg says, preserves the clarity, ambience and true dynamic range of the original The sound source With Unprecedented accuracy. "

http://www.musicradar.com/reviews/tech/ ... 0s-193438/
SanderXpander
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Post by SanderXpander »

The charm of analog is distortion, ultimately. Getting an even cleaner recording isn't going to change that.
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jimknopf
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Post by jimknopf »

jerrythek wrote:The "cost" in memory/storage would not likely be commercially viable to use 1-bit/DSD audio resolution.

iMHO, of course.

Jerry

It's good that you name the waste of resources, Jerry. It would be a complete waste, as far as I can trust my ears.

If you play live, you have 200 other things to improve, before topping the present sampling quality might be of ANY interest. And for recording, it would first of all help to improve the general sampling quality level (not the bitrate) throughout the many patches of a workstation to a common high level, before 1bit would make even a little bit of sense.

Throwing a technical supervalue into the game generally doesn't make much sense in a system, where x other variables have to be improved before even thinking of that.

Sorry, but at the present point this thread will lead nowhere IMHO.
Last edited by jimknopf on Fri Oct 31, 2014 7:38 pm, edited 2 times in total.
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Post by NuSkoolTone »

jimknopf wrote:
jerrythek wrote:The "cost" in memory/storage would not likely be commercially viable to use 1-bit/DSD audio resolution.

iMHO, of course.

Jerry

It's good that you name the waste of resources, Jerry. It would be a complete waste.

If you play live, you have 200 other things to improve, before topping the present sampling quality might be of ANY interest. And for recording, it would first of all help to improve the general sampling quality level (not the bitrate) throughout the many patches of a workstation to a common high level, before 1bit would make even a little bit of sense.

Trowing a technical supervalue into the game generally doesn't make much sense in system, where x other variables have to be improved before eben thinking of that.

Sorry, but at the present point this thread will lead nowhere IMHO.
Have to agree here. There's a whole wishlist thread dedicated to what the next workstation should look like assuming they started with Kronos tech.
Korg: KRONOS 73, M50-61, 01W/r
Yamaha: Motif XS7, FS1R
Kawai K5000S, Roland JD-990 w/Vintage Synth
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jimknopf
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Post by jimknopf »

One more question: if a sampled square becomes a sinus even in 96Mhz resolution, why then do all the square synth samples sound like square waves and NOT like a sinus even in sample workstations like the Yamaha motifs??
Kronos 73 - Moog Voyager RME - Moog LP TE - Behringer Model D - Prophet 6 - Roland Jupiter Xm - Rhodes Stage 73 Mk I - Elektron Analog Rytm MkII - Roland TR-6s - Cubase 12 Pro + Groove Agent 5
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danatkorg
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Post by danatkorg »

jimknopf wrote:One more question: if a sampled square becomes a sinus even in 96Mhz resolution, why then do all the square synth samples sound like square waves and NOT like a sinus even in sample workstations like the Yamaha motifs??
You can certainly sample and play back a square wave at lower sampling rates, depending on the frequency of the square wave. This is easily verifiable by recording a square wave in your DAW and looking at the waveform.

The particular square wave from the diagram posted above is presumably at a very high frequency, so the upper harmonics which distinguish it from a sine wave would be above the range of human hearing. See:

http://en.wikipedia.org/wiki/Nyquist–Sh ... ng_theorem
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SanderXpander
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Post by SanderXpander »

In other words, 1-bit technology improves particularly the part of sound we can't actually hear! :)
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