rkn wrote:I've seen spleen's in the App Store, and the sock drawer of spam-mudslinging around its announcement here. I don't mean to devolve into those aspects of the discussion, but I do have some cognitive dissonance about the app.
I also write software as a means of income, so I understand wanting to cover the development costs, but I do not understand why, in light of that, the
Windows version is free, especially when there is already a free Windows editor in Brakio's python script.
Second, (and this is a more general App Store gripe), it really frustrates me when I'm forced to buy something without trying it, and then have no way to get a refund if the application doesn't meet my needs.
The e2sedit java app writes over the file you open automatically when you make a change, so no saving necessary.
This sounds mildly horrific from a software design and usage perspective..

rkn wrote:To me this says "I'd rather financially exploit a market inconsistency than participate in a community".. There is, in fact *already* a free Windows app that has similar functionality, so to sell it on Windows would be to compete with free, even though it would be the philosophically consistent thing to do.
Unfortunately, the incentive then is to create a free app, rather than give this random dude $10, which is more time consuming, and looked at from the larger community perspective, redundant work. But whatever. f*ck community if I can earn a few hundred bucks, right?
*edit* - Censored language provided by the bb2 software.
As one the those who exploded on Spleen in the first place over possibly exploiting our community rather than to contribute, I completely get your point, RKN.
I had chatted with Spleen many times regarding his app and how he chose to market it. It's important to note that the Windows version came out much later. While I didn't agree with it at the time, Spleen made a huge case for the cost and effort it took to make his app. The important part of his case (I didn't understand at the time) was that he and his programming partner built a custom framework/script instead of using something that relayed on an extended platform, such as Java, Python or MAX for Live.
Based on Spleens explanation I got the feeling that his app was built from the ground up. Based on my experience using it, it definitely feels that way; no install issues, no dll errors or asking for other files, no headaches. This app is self contained, as any good quality app should be.
At the time of it's release, Spleens app was one of two apps that provide a much needed service to ES2 users; get sample, test samples, convert samples to sample.all file...DONE! The Java version was free and had a few advanced features. However, it was problematic for me; relied too much on Java. That's alright, other users found this app to be a god send and we are glad another programmer was up to the challenge.
When Spleen released his free Windows version, It was a much smoother experience...it was a real app. To be honest if it was on a 30 day trial, I would have payed the $10. Again, it does what it says it does, and quite well for the time I needed it. I have used this app a lot for my ES2.
Brakios app is really the "newest kid on the block". Yeah it uses python, however, through constant commitment to make it better, Brakio has listen to the community regarding errors, performance issues and features...and has addressed them in that order. For a while it would only work on the newest version of Windows, now it works on every version from XP and up. Braikios app seems to be more inspired by and closely function like the microSampler editor and librarian. It's not just a sample.all file creator. With Brakios app, you can custom set your loop and sample points, edit ones you have created using the ES2 slice feature, reorganize your samples in the .All file, export samples to wave and bring them into a different .all file (huge help!) and even export every sample you have in your .All file into wave all at once!
As far as features go, Brakio has covered a lot of ground. The only limitations at the moment, and I do (emphasize "at the moment") is you can only work with 16 bit samples, you can not use 23 bit samples, there is no converter built in to take 24 bit samples to 16 bit and that you can not convert stereo samples to mono. Obviously these are 3 features we'd want in an ES2 editor (Spleens App does) and Brakio is very well aware of this. As such I have changed my game plan for feeding my ES2 to work with these limitations because, the experience in using Brakios editor is just that good. I have not touched the spleen editor since.
While Spleen's work has the advantage of being dual platform and stably providing the basic essentials to any MAC user with an ES2, Brakios strength really is in his support of his app and how quickly he has learned to resolve issues with the app.
RKN, if you plan to inter into the challenge, that will be awesome for the community. I would recommend looking at Brakios site and glithub for the source code and seeing where he is at:
https://github.com/JonathanTaquet/Oe2sSLE
Maybe a collaboration would be best? You could help each other?
Since I do design, I have offered to help Brakio with developing GUI interface that mimics a virtual ES2, much in the same way the microSampler editor does.
Once the sampler part is completed, there is still interest in a pattern editor. Maybe as a community we can all pull together to create the first "community built" app for a Korg Product...thus the ES2/E2.
What say you RKN?