To expand the bend range symmetrically:
This was asked for specifically because of an attempt to recreate a Jupiter-8 patch, since that synth has a "wide" bend setting that goes to -/+ 16 semitones.
First, assuming s09:Pitch BendRange is set to +12 semitones, you using a virtual patch with src:Pitchbend, Dst:Pitch and Int:nn. To recreate the Jupiter-8 16 semitones range, use nn=20.
You can crank it all the way up to nn=63 for extreme bending.
To set the range asymmetrically:
For this you need two unused virtual patches; that is you need two virtual patches s63-s80 that start with the intensity value Int:00. Let's refer to them as Patch1 and Patch2. Just like I described before, you set Patch1 to src:Pitchbend, Dst:Pitch and Int:nn. But now you also set Patch2 to src:Pitchbend, Dst:Patch1Int, Int:mm. The following values assume that s09:Pitch BendRange is set to +02. Now, I haven't worked out exactly how nn and mm relate to BendRange and to each other to achieve -12/+2, but nn=+18 and mm=-22 seems right to my ear. If you want to bend up further than down nn=+18 and mm=+22 achieves -2/+12. There are probably other musical ranges that make sense for other instruments; I must leave those as an exercise for the reader
