Hi all!
It is very nice to have a dediccated EG for the Multi Engine. However I have a hard time grasping how the values work. Here are a few questions:
1. Attack values can be set to negative. How exactly does that work? Does it in reality mean a shorter decay time since the EG has "already started" when a key is pressed?
2. Even with decay at 100% the EG releases after a failry short time. Is there any way around this - to get an "almost infinte glide" from the initial value?
3. Is feedback simply a (rather poor) kind of drive? Or what is it supposed to simulate?
Thanks in advance!
[Minilouge XD] Multi engine EG questions
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
-
- Posts: 2
- Joined: Tue Jan 21, 2020 9:54 am
- Location: Sweden
-
- Posts: 2
- Joined: Tue Jan 21, 2020 9:54 am
- Location: Sweden