I bought this RK100s-II some months ago but it took all this time to get the editor working. Now that it is working, I am trying to figure things out. I can't find a manual for the RK100S-II editor, only finding documentation for the older RK100S (without the -II or -2 if you prefer).
When I edit a program (only did it for one program, #9) I see a menu choice to send the one program, but you can hear the change you made when you play on the keyboard without doing that, so it is not clear where it is sending it? If you turn off the keyboard, when you turn it back on it has forgotten the changes you made even if you used the menu to send the program?!?
On the other hand if you choose the menu "send all programs" then the keyboard will remember the changes you made in the editor. It looks like you can edit and save individual 'patches' (they used to be called), but maybe the single programs are only being saved within the editor's bank of 200 programs until you 'upload' all of them at once to the keytar? Maybe?
But there seems to be an 'edit buffer' in the keyboard, so that when you are working in the editor software on your laptop the changes are being communicated to the edit buffer in the keyboard's sound engine and thus you can hear what you are doing. But until you save all 200 sounds, they are not saved in the keyboard's non-volatile memory storage. Does that sound right?
Korg RK100S II Editor
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
Hi,
Yes, there is something like the 'current program' or edit buffer as you say. Basically programs are stored in non-volatile memory, like flash. When you change a program, the program is loaded into the current program buffer in RAM. You can edit and change whatever (on the keytar or in the editor), but then have to store the program if you want to recall it later.
The editor is heavily using the current program. So you can edit on your PC and hear real time what it does. It does not change the stored program at that moment. It only updates the current program in RAM of the keytar.
But if you want to recall it later you need to transfer it to the non-volatile memory. It should be possible to do that for a single program by right clicking the program in the list/library overview and select write selected program.
If I'm not mistaken, if you selected on you keytar program X and you choose in the editor to write program Y, program Y of the editor will be stored at location X on the keytar. So pay attention with unintended overwriting
Heve fun!
Yes, there is something like the 'current program' or edit buffer as you say. Basically programs are stored in non-volatile memory, like flash. When you change a program, the program is loaded into the current program buffer in RAM. You can edit and change whatever (on the keytar or in the editor), but then have to store the program if you want to recall it later.
The editor is heavily using the current program. So you can edit on your PC and hear real time what it does. It does not change the stored program at that moment. It only updates the current program in RAM of the keytar.
But if you want to recall it later you need to transfer it to the non-volatile memory. It should be possible to do that for a single program by right clicking the program in the list/library overview and select write selected program.
If I'm not mistaken, if you selected on you keytar program X and you choose in the editor to write program Y, program Y of the editor will be stored at location X on the keytar. So pay attention with unintended overwriting
Heve fun!
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