MOD-7 -- worth the price?
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
MOD-7 -- worth the price?
What do people think? I'm on the fence on this one...
PS: I have one of the old FS1R's, which I use for FM synthesis and thought that was the ultimate DX-7 patch player and tweaker. Does MOD-7 mean I should switch? Sure have a lot of DX-7 patches. Has anyone tried loading DX-7 patches into the O with MOD-7? How do they sound? Can you just load the SYSEX DX-7 patches? I'm away from my computer with the DX-7 stuff or I would try it myself...
PS: I have one of the old FS1R's, which I use for FM synthesis and thought that was the ultimate DX-7 patch player and tweaker. Does MOD-7 mean I should switch? Sure have a lot of DX-7 patches. Has anyone tried loading DX-7 patches into the O with MOD-7? How do they sound? Can you just load the SYSEX DX-7 patches? I'm away from my computer with the DX-7 stuff or I would try it myself...
- Ultimate Dj
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Heck yeah, this puppy is fully tied into the OASYS systems, so you have full access to KARMA, effects, and other engines to mix with MOD-7I have one of the old FS1R's, which I use for FM synthesis and thought that was the ultimate DX-7 patch player and tweaker. Does MOD-7 mean I should switch?
Very authentic to the DX-7.How do they sound?
Yes.Can you just load the SYSEX DX-7 patches?
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Re: MOD-7 -- worth the price?
Trust me, it is well worth it. This EXi is beyond FM. And yes, you can load your DX7 syx files. You can load 32 patches at a time. Once you have them in your MOD-7 bank (which should be User C) you can edit and tweak away to create some really amazing sounds, as I said, well beyond the DX7 variety. Remember, this is modular FM on steroids.playsynth wrote:What do people think? I'm on the fence on this one...
PS: I have one of the old FS1R's, which I use for FM synthesis and thought that was the ultimate DX-7 patch player and tweaker. Does MOD-7 mean I should switch? Sure have a lot of DX-7 patches. Has anyone tried loading DX-7 patches into the O with MOD-7? How do they sound? Can you just load the SYSEX DX-7 patches? I'm away from my computer with the DX-7 stuff or I would try it myself...
Cheers,
Eric
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Jim (aka EJ2) Karma-Lab Associate Combi Developer
CATALYST v 2 Blast of Inspiration for KRONOS & OASYS: http://www.karma-lab.com/sounds/catalyst2.html
CATALYST v 1 Combi Explosion for KRONOS, OASYS, M3, & K-M50: http://www.karma-lab.com/sounds/catalyst1.html
CHEMISTRY 3, a Groove Injection for Your Karma: http://www.karma-lab.com/sounds/chem3.html
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- ldascanio
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Re: MOD-7 -- worth the price?
Hi:playsynth wrote:What do people think? I'm on the fence on this one...
PS: I have one of the old FS1R's, which I use for FM synthesis and thought that was the ultimate DX-7 patch player and tweaker. Does MOD-7 mean I should switch? Sure have a lot of DX-7 patches. Has anyone tried loading DX-7 patches into the O with MOD-7? How do they sound? Can you just load the SYSEX DX-7 patches? I'm away from my computer with the DX-7 stuff or I would try it myself...
I've tried loading several DX-7 banks downloaded from INTERNET.......I could not load all of them (the message was "non readable data" according to the Oasys..so they were probably not complete banks as clarified in the manual..) but most of them loaded without issues and sound really good.
I still have an Yamaha DSR-2000 Synth/Arranger (4-Op FM synth) and an Yamaha Electone Organ that also uses FM Synthesis. The sounds in Oasys remind me a lot these Yamaha sounds.
I have both LAC-1 and MOD-7 now....and MOD-7 has been with me for just about 1 hour....so it's difficult / not so fair to say......but due the kind of sounds and music I like, if I should have to choice for just one of them I think the MOD-7 has a lot more flexibility for different kind of sounds...
Just my point of view....
Rgds.
Leo
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MOD-7 is very reminiscent of the FS1R...I've had three over the years (!) but ultimately sold each of them because of frustration with the godawful hideous U.I...but the sound kept bringing me back.
Its funny but in the thread about the update going without a problem, I said I no longer miss my old FS1R. Well, I don't!
The U.I. is exquisite and the sound is really there!
There's no "formant thing" but the rest of the engine more than makes up for that caveat IMHO.
Its funny but in the thread about the update going without a problem, I said I no longer miss my old FS1R. Well, I don't!

The U.I. is exquisite and the sound is really there!
There's no "formant thing" but the rest of the engine more than makes up for that caveat IMHO.
Best Regards, James
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This is the way I see it with Mod-7:
It provides access to a library of tens of thosands of sounds (or more) developed over decades by excellent programmers. Although there are many mediocre sounds in that pot, many others are simply fabulous. For my SY77 and SY99, I spent several months going through the more than 20,000 patches available for it at the time, and I now have a core library of about 750. Most of these sounds are on a par with the very best that even the likes of STR-1 and the VL1 can provide. Hence, MOD-7 can provide anybody who bothers to thrawl thorugh the available libraries with a similarly definitive set of FM sounds.
This is important to me, because the very best FM sounds are ofetn very 'acoustic' in their performance response. Now, when it comes to composing instrumental music, either for TV/Film or for its own sake, a very strong solo instrument is often needed to carry it off, and short of having a real player, to me there is no substitute to FM, VL or STR voices. These synthesis engines provide a response to playing dynamics still not matched in the very best multisamples; and that to me is what wins the listener over. So the way I look on it is - if I'm after a definitive voice to sit out front in a mix and carry a melody the same way as a real player can, there is currently no substitute to syntheizers such as FM, VL, STR-1, MOSS and now Mod-7.
Furthemore, MOD- 7 is on a par with the very best capabilities of the Yamaha SY range RCM (realtime convolution and modulation), and in many other regards goes far beyond the SY range. Indeed, when considering the range of types of voices producable, MOD-7 may actually be the most felxible synths engine on the planet today (though MOSS is still hugely versatile because of the number of simulations types provided in that one package).
Also, the depth and breadth of programming ability and the possibility to link critical parameters to realtime control on a per-voice basis means that FM has probably never been so programmable and performable.
True - this synth engine is massive, daunting and perhaps even intimidating - but that's only because it is staggeringly felxable and versatile. The only problem I see for me with MOD-7 is finding the time to get to grips with its best capabilities; but I did put a lot of time into learning to program the SY serise AFM/RCM synthesis and it is genuinely worth the investment. I have literally carried the music for an entire documentary on SY sounds (accompanied with some JD800) and I fully anticipate MOD-7 sounding confidently upfront in many of my instrumental tracks. For me it's a significant new resourse that will deliver as long as the music demands rich and authentic sounds and performances.
Kevin.
It provides access to a library of tens of thosands of sounds (or more) developed over decades by excellent programmers. Although there are many mediocre sounds in that pot, many others are simply fabulous. For my SY77 and SY99, I spent several months going through the more than 20,000 patches available for it at the time, and I now have a core library of about 750. Most of these sounds are on a par with the very best that even the likes of STR-1 and the VL1 can provide. Hence, MOD-7 can provide anybody who bothers to thrawl thorugh the available libraries with a similarly definitive set of FM sounds.
This is important to me, because the very best FM sounds are ofetn very 'acoustic' in their performance response. Now, when it comes to composing instrumental music, either for TV/Film or for its own sake, a very strong solo instrument is often needed to carry it off, and short of having a real player, to me there is no substitute to FM, VL or STR voices. These synthesis engines provide a response to playing dynamics still not matched in the very best multisamples; and that to me is what wins the listener over. So the way I look on it is - if I'm after a definitive voice to sit out front in a mix and carry a melody the same way as a real player can, there is currently no substitute to syntheizers such as FM, VL, STR-1, MOSS and now Mod-7.
Furthemore, MOD- 7 is on a par with the very best capabilities of the Yamaha SY range RCM (realtime convolution and modulation), and in many other regards goes far beyond the SY range. Indeed, when considering the range of types of voices producable, MOD-7 may actually be the most felxible synths engine on the planet today (though MOSS is still hugely versatile because of the number of simulations types provided in that one package).
Also, the depth and breadth of programming ability and the possibility to link critical parameters to realtime control on a per-voice basis means that FM has probably never been so programmable and performable.
True - this synth engine is massive, daunting and perhaps even intimidating - but that's only because it is staggeringly felxable and versatile. The only problem I see for me with MOD-7 is finding the time to get to grips with its best capabilities; but I did put a lot of time into learning to program the SY serise AFM/RCM synthesis and it is genuinely worth the investment. I have literally carried the music for an entire documentary on SY sounds (accompanied with some JD800) and I fully anticipate MOD-7 sounding confidently upfront in many of my instrumental tracks. For me it's a significant new resourse that will deliver as long as the music demands rich and authentic sounds and performances.
Kevin.
Dude, let's put them somewhere online so people can download them. That would make everyone's job much easier.Kevin Nolan wrote:This is the way I see it with Mod-7:
It provides access to a library of tens of thosands of sounds (or more) developed over decades by excellent programmers. Although there are many mediocre sounds in that pot, many others are simply fabulous. For my SY77 and SY99, I spent several months going through the more than 20,000 patches available for it at the time, and I now have a core library of about 750.
Cheers,
vEddY.
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- danatkorg
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Have a look at the links page on korguser.net/oasys:vEddY wrote:Dude, let's put them somewhere online so people can download them. That would make everyone's job much easier.Kevin Nolan wrote:This is the way I see it with Mod-7:
It provides access to a library of tens of thosands of sounds (or more) developed over decades by excellent programmers. Although there are many mediocre sounds in that pot, many others are simply fabulous. For my SY77 and SY99, I spent several months going through the more than 20,000 patches available for it at the time, and I now have a core library of about 750.
Cheers,
vEddY.
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Ooh!danatkorg wrote:Have a look at the links page on korguser.net/oasys:vEddY wrote:Dude, let's put them somewhere online so people can download them. That would make everyone's job much easier.Kevin Nolan wrote:This is the way I see it with Mod-7:
It provides access to a library of tens of thosands of sounds (or more) developed over decades by excellent programmers. Although there are many mediocre sounds in that pot, many others are simply fabulous. For my SY77 and SY99, I spent several months going through the more than 20,000 patches available for it at the time, and I now have a core library of about 750.
Cheers,
vEddY.
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Dan Phillips
Manager of Product Development, Korg R&D
Personal website: www.danphillips.com
For technical support, please contact your Korg Distributor: http://www.korg.co.jp/English/Distributors/
Regretfully, I cannot offer technical support directly.
If you need to contact me for purposes other than technical support, please do not send PMs; instead, send email to dan@korgrd.com
Manager of Product Development, Korg R&D
Personal website: www.danphillips.com
For technical support, please contact your Korg Distributor: http://www.korg.co.jp/English/Distributors/
Regretfully, I cannot offer technical support directly.
If you need to contact me for purposes other than technical support, please do not send PMs; instead, send email to dan@korgrd.com