How much use do you give each engine.
Posted: Fri May 29, 2009 10:26 pm
Hi all.
If you where asked to break down the different engines in the OASYS to a percentage value based on how much you use them, what would that be for you.
My usage would be.
HD-1: = 78%
AL-1: = 5%
CX-3: = 0%
STR-1: = 5%
MS-20EX: = 5%
PolysixEX: = 5%
MOD-7: = 2%
Have to say that's pretty shocking to me actually when you see it like that, but really it means I might use HD-1 for 10 tracks and the other engines for the remaining 6 in a song. So it's not that bad actually and everything does get used.
Not poor CX-3 though. You can't screw with it and make anything funky with it on it's own. It's either straight up or not at all. Which obviously will suite many and I'm by no means saying something bad about it here.
For me it seems that Sampling Modelling seems to be the new killer engine with very few people getting it right. Those who have though like WIVI http://www.wallanderinstruments.com/ have produced sounds that far exceed PCM based sounds, and I'd love to see KORG include something like that at some point in the future.
Regards.
Sharp.
If you where asked to break down the different engines in the OASYS to a percentage value based on how much you use them, what would that be for you.
My usage would be.
HD-1: = 78%
AL-1: = 5%
CX-3: = 0%
STR-1: = 5%
MS-20EX: = 5%
PolysixEX: = 5%
MOD-7: = 2%
Have to say that's pretty shocking to me actually when you see it like that, but really it means I might use HD-1 for 10 tracks and the other engines for the remaining 6 in a song. So it's not that bad actually and everything does get used.
Not poor CX-3 though. You can't screw with it and make anything funky with it on it's own. It's either straight up or not at all. Which obviously will suite many and I'm by no means saying something bad about it here.
For me it seems that Sampling Modelling seems to be the new killer engine with very few people getting it right. Those who have though like WIVI http://www.wallanderinstruments.com/ have produced sounds that far exceed PCM based sounds, and I'd love to see KORG include something like that at some point in the future.
Regards.
Sharp.