Which synth engines are missing?

Discussion relating to the Korg Kronos Workstation.

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robinkle
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Which synth engines are missing?

Post by robinkle »

I see the potential in Kronos. It's a computer shaped like a keyboard, and it can be improved quite easily with software updates.

Maby I'm alone about this, but I think there should be a FM synth engine. By just seeing how capable the FM8 software from NI is.
I have yet to see a modern FM hardware-synth.

I read in another thread here, that someone requested a wind-instrument engine. I agree to that one. One example is that saxophones are hard to get perfect in my opinion.
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Synthoid
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Post by Synthoid »

MOD-7 is an FM style synthesis engine... it's part of KRONOS.

From Korg website:

MOD-7 Waveshaping VPM Synthesizer
VPM/Waveshaping/PCM processing sound engine
Combine Variable Phase Modulation (VPM), wave-shaping, ring modulation, samples, and subtractive synthesis, plus a modular patch-panel system, and you have the MOD-7. Exceptionally versatile, it offers everything from classic FM keyboards, bells and basses (including the ability to import sounds from vintage DX synths) to rhythmic soundscapes and sparkling, epic pads. “Vast” sample-mangling capabilities, with incredible flexibility and power, let you create intensely rich processing environments: combine multiple stages of filtering, waveshaping, and ring modulation – even use samples as FM modulators – all patched together however you like.
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X-Trade
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Post by X-Trade »

One thing which neither OASYS nor KRONOS have which I would really like to see is some serious additive synthesis.

I guess technically CX-3 counts but that's not really what I'm talking about. Equally I think someone said that the MOD-7 engine could do additive synthesis - with seven parts, that's even less than the CX-3.

I'm talking additive: K5000 style (notice how it is also shaped a lot like the KRONOS?)
Current Gear: Kronos 61, RADIAS-R, Volca Bass, ESX-1, microKorg, MS2000B, R3, Kaossilator Pro +, MiniKP, AX3000B, nanoKontrol, nanoPad MK II,
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robinkle
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Post by robinkle »

Synthoid wrote:MOD-7 is an FM synthesis engine... it's part of KRONOS.
Damn you got a point there. Not 100% sure if it's a fully blown FM engine though. Good point. :P
Last edited by robinkle on Fri Jan 14, 2011 9:43 pm, edited 1 time in total.
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CfNorENa
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Post by CfNorENa »

Just to follow up on Synthoid's post, I have read from a few FM aficionados here and there that MOD-7 is the best FM synth out there. I have no basis to make a comparison myself, but the point is, it has an FM engine, and it's apparently pretty nice. Note, also, that you can load old DX-7 patches into it!
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Synthoid
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Post by Synthoid »

CfNorENa wrote: the point is, it has an FM engine, and it's apparently pretty nice. Note, also, that you can load old DX-7 patches into it!
Big plus!

8)
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robinkle
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Post by robinkle »

CfNorENa wrote:Just to follow up on Synthoid's post, I have read from a few FM aficionados here and there that MOD-7 is the best FM synth out there. I have no basis to make a comparison myself, but the point is, it has an FM engine, and it's apparently pretty nice. Note, also, that you can load old DX-7 patches into it!
Then it is a worthy FM engine indeed.
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Post by robinkle »

Synthoid wrote:
CfNorENa wrote: the point is, it has an FM engine, and it's apparently pretty nice. Note, also, that you can load old DX-7 patches into it!
Big plus!

8)
Supports Yamaha DX patches.. Now thats something. I do not expect
manufacturers to do that to eachother.
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Synthoid
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Post by Synthoid »

Yeah, too bad we can't get an EXB-Jupiter-8 or Prophet-5 for the KRONOS.

:-k
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Post by Mike Conway »

The MOD-7 engine is fabulous; the most powerful synth of the Kronos/OASYS engines, in my opinion. There are 6 oscillators (operators), which are user patchable like the MS-20 display; 10 EGs (including Amp), 4 LFOs, etc. External audio, samples/ROM sounds and noise can be simultaneously routed to oscillators of your choice. This is like an evolved Yamaha SY99, audio patch-wise.

One program can have 2 MOD-7s (12 operators) and 3 Step Sequencers. Assuming the bus system is like OASYS, there is also a workaround that allows you to patch one MOD-7 into the other, so you can cascade 4 filters in a single program, or run one MOD-7 through any oscillator of the second:

Original thread

Procedure
robinkle
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Post by robinkle »

Mike Conway wrote:The MOD-7 engine is fabulous; the most powerful synth of the Kronos/OASYS engines, in my opinion. There are 6 oscillators (operators), which are user patchable like the MS-20 display; 10 EGs (including Amp), 4 LFOs, etc. External audio, samples/ROM sounds and noise can be simultaneously routed to oscillators of your choice. This is like an evolved Yamaha SY99, audio patch-wise.

One program can have 2 MOD-7s (12 operators) and 3 Step Sequencers. Assuming the bus system is like OASYS, there is also a workaround that allows you to patch one MOD-7 into the other, so you can cascade 4 filters in a single program, or run one MOD-7 through any oscillator of the second:

Original thread

Procedure

Tell me more about it. I asume there are Operators like on the DX series.
Is it so that you can use samples in each operator? Sinewave would be a must. but are there square waves and sawtooth waves to choose for each operator also? :) Can you use feedback on all operators? Any unison mode available?. Tell me! :D. I love FM. makes me very excited. I have a DX7 II FD. :)
Last edited by robinkle on Sat Jan 15, 2011 12:40 am, edited 1 time in total.
robinkle
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Post by robinkle »

robinkle wrote:
Mike Conway wrote:The MOD-7 engine is fabulous; the most powerful synth of the Kronos/OASYS engines, in my opinion. There are 6 oscillators (operators), which are user patchable like the MS-20 display; 10 EGs (including Amp), 4 LFOs, etc. External audio, samples/ROM sounds and noise can be simultaneously routed to oscillators of your choice. This is like an evolved Yamaha SY99, audio patch-wise.

One program can have 2 MOD-7s (12 operators) and 3 Step Sequencers. Assuming the bus system is like OASYS, there is also a workaround that allows you to patch one MOD-7 into the other, so you can cascade 4 filters in a single program, or run one MOD-7 through any oscillator of the second:

Original thread

Procedure
Tell me more about it. I asume there are Operators like on the DX series.
Is it so that you can use samples in each operator? Sinewave would be a must. but are there square waves and sawtooth waves to choose for each operator also? :) Can you use feedback on all operators? Any unison mode available?. Tell me! :D. I love FM. makes me very excited. I have a DX7 II FD. :)
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Post by EvilDragon »

Yes, you can use ALL THE SAMPLES INSIDE THE BOARD or inputs from other synth engines as operators. Yes it has feedback, it MUST have, in order to support DX7 import.


It's much better than any FM synth Yamaha has ever done :lol:
robinkle
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Post by robinkle »

EvilDragon wrote:Yes, you can use ALL THE SAMPLES INSIDE THE BOARD or inputs from other synth engines as operators. Yes it has feedback, it MUST have, in order to support DX7 import.


It's much better than any FM synth Yamaha has ever done :lol:
Well it should have atleast 1 feedback operator. FM8 has feeback on all operators. Are sawtooth waves and square waves selectable among the samples?
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Post by SpIdErWeB »

1 ) Mono-Poly
2 ) M1 (well, we can surely do it with HD-1, but it would be great to get all original presets from M1)
3 ) Trident

4 ) Winds
5 ) Reed
(Something like the Wallander Instruments WIVI would be killer)

6 ) Kurz VAST

7 ) ARP2600
8 ) CS80
9 ) Prophet
10 ) Jupiter
11 ) Minimoog
12 ) Moog Modular

13 ) Drums & Perc Modeling (both electronic 808, 909, etc... and acoustic)

14 ) Oh yeah, just a dream now we can use streaming... Kontakt Engine, or being able to import Kontakt library in the HD-1.

Should be fine then... LOL
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