This is the case for a handful of patches that came on the mk. I've messed with the lfo's and patch edit choices, adjusted the speed and assigned it to the mod wheel but am not getting that wobble I'm looking for at all... any suggestions?
Thanks,
JBird
trouble getting oscillation assigned to mod wheel!
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
Not quite sure what you're looking for.... Could you be more specific?
The setting for Mod > LFO2 > Pitch is called 'Vibrato Intensity' ('Vibrato Int.') in the 'Pitch' edit section.
Not sure if that's what you're looking for but a lot of people struggle with that one.
The setting for Mod > LFO2 > Pitch is called 'Vibrato Intensity' ('Vibrato Int.') in the 'Pitch' edit section.
Not sure if that's what you're looking for but a lot of people struggle with that one.
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Other Mfgrs: Moog Sub37, Roland Boutique JX03, Novation MiniNova, Akai APC40, MOTU MIDI TimePiece 2, ART Pro VLA, Focusrite Saffire Pro 40.
Past Gear: Korg Karma, TR61, Poly800, EA-1, ER-1, ES-1, Kawai K1, Novation ReMote37SL, Boss GT-6B
Software: NI Komplete 10 Ultimate, Arturia V Collection, Ableton Live 9. Apple OSX El Capitan on 15" MacBook Pro
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If you set the mod wheel to control LFO2 then you are controlling its speed. LFO2 also needs to be modulating something for it to do anything , which you can either assign something such as cutoff through a Virtual Patch, or use the Vibrato Int setting that X-Trade described. This would modulate the pitch at the lfo2 speed.
You can also use LFO1 to modulate OSC1 Control 1 without a Virtual Patch, under "Control 2", which is the amount of modulation LFO1 applies to Control 1.
Hope this helps.
You can also use LFO1 to modulate OSC1 Control 1 without a Virtual Patch, under "Control 2", which is the amount of modulation LFO1 applies to Control 1.
Hope this helps.
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If you've set the mod wheel to lower the cutoff, then when you lower the cutoff quite some way (below 30 or so) then you will notice a slight decrease in volume, simply because less sound is getting through.
It may seem simple, but also check if you accidently set the mod wheel to lower the amplitude aswell in a different patch.
It may seem simple, but also check if you accidently set the mod wheel to lower the amplitude aswell in a different patch.