Hello,
Having some troubles sampling sounds on the R3. I know it's got the format motion setting but can I input a sound and then save it so that the sound is playable using the keys in different notes afterwards and can that sound then be used as a vocoder?
Sorry for the rookie questions
Can R3 sample sounds? Then be used as vocoder?
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
Hi,
You can input a sound, record it as formant motion data and save it. Afterwards this formant motion data can then indeed be used by the vocoder.
Note that:
* It does NOT record the samples of your input sound as such (R3 is a synth, not a sampler/looper!)
* What you record is the formant motion data, i.e. it is the output of the 16 analysis filters of the vocoder when you input your sound.
* The difference is that R3 stores in fact a less accurate version than the samples of your sound, by storing the response of a set of 16 bandpass filters.
* This formant data can be then reused in the vocoder, i.e. the formant motion data will be applied to the 16 synthesis filters, which you feed with the notes you play on the keyboard.
* It will sound like your input sound, but not exactly, because it is the 'vocoded' version.
A less technical answer:
* Choose a program with a nice vocoder sound or modify it to your wish
* Input your sound, e.g. you sing a phrase and record it.
* You can now trigger that vocoded phrase over and over again without you singing it.
* You can still modify the vocoder parameters afterwards as well or play it using another key.
You can input a sound, record it as formant motion data and save it. Afterwards this formant motion data can then indeed be used by the vocoder.
Note that:
* It does NOT record the samples of your input sound as such (R3 is a synth, not a sampler/looper!)
* What you record is the formant motion data, i.e. it is the output of the 16 analysis filters of the vocoder when you input your sound.
* The difference is that R3 stores in fact a less accurate version than the samples of your sound, by storing the response of a set of 16 bandpass filters.
* This formant data can be then reused in the vocoder, i.e. the formant motion data will be applied to the 16 synthesis filters, which you feed with the notes you play on the keyboard.
* It will sound like your input sound, but not exactly, because it is the 'vocoded' version.
A less technical answer:
* Choose a program with a nice vocoder sound or modify it to your wish
* Input your sound, e.g. you sing a phrase and record it.
* You can now trigger that vocoded phrase over and over again without you singing it.
* You can still modify the vocoder parameters afterwards as well or play it using another key.
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