Pa3x - How do i make a style from a midi sequence
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Pa3x - How do i make a style from a midi sequence
Pa3x - How do i make a style from a midi sequence
Don't get your hopes up too high, though.
Unless trying to make a 'songstyle' where each division is pretty much just one chunk of the song (and you don't change chords, just trigger it with the one key chord), there is usually a massive amount of work removing passing notes and chords (those will probably be wrong for other songs with different chord structures), changing basslines and other lead lines to be more 'generic' and capable of being used for more than JUST the source song.
If it were that easy, everybody would be doing it!

Unless trying to make a 'songstyle' where each division is pretty much just one chunk of the song (and you don't change chords, just trigger it with the one key chord), there is usually a massive amount of work removing passing notes and chords (those will probably be wrong for other songs with different chord structures), changing basslines and other lead lines to be more 'generic' and capable of being used for more than JUST the source song.
If it were that easy, everybody would be doing it!

Yes and no.Dikikeys wrote:Don't get your hopes up too high, though.![]()
Unless trying to make a 'songstyle' where each division is pretty much just one chunk of the song (and you don't change chords, just trigger it with the one key chord), there is usually a massive amount of work removing passing notes and chords (those will probably be wrong for other songs with different chord structures), changing basslines and other lead lines to be more 'generic' and capable of being used for more than JUST the source song.
If it were that easy, everybody would be doing it!
It could be very easy if one has a good understanding of harmony as well as the Style structure. This would be particularly useful for Jazzy Styles with complicated arrangements.
Other than that creating Song-Style could also be an art form and fun. You could create Song Styles that respond to Chord Progressions in real time. You can also create Song-styles that are hybrid (a combination of pre-programmed elements and standard elements). It really depends on what the programmer is trying to achieve....A sort of generalized Song-Style? a Specific Song-Style? Something in between? ....anything goes.
For a beginner there's thousands of easy material to experiment with.
I've been thinking that the 'one chord' type of songstyles are somewhat obsolete now that Mark/Jump features exist in our arrangers...
TBH, the purpose of the 'songstyle' was to allow you some creative input to the structure of the song, but you don't really do anything much more. The 'one chord' type does all the changes for you, and the passing chords and leading lines all make sense, because they are happening where they would in the original, etc..
If you use Markers in an SMF, you are pretty much doing the exact same thing, except you don't need to go through the bother of creating the style (and you don't need to remember which Division did which chunk, etc.), and all you do is hit the Marker button if you want an extra verse, and extra solo, cut out a vamp, etc.. Strikes me as MUCH easier and less hassle...
But to make a usable general purpose style from a very specific song SMF is MUCH harder unless you are something of an expert at basically most of the skills you'd need to create a style totally from scratch (and generally, if you ARE one of those lucky few, you wouldn't be asking here how to do the 'style from an SMF' thing, 'cos you'd already know!
).
That's the primary difference between 'real' music and what arrangers do... Almost all 'real music', the person playing the instrument knows what comes NEXT, and shapes their playing, their inversions, etc. to make that transition smooth and tasteful. An arranger style NEVER knows what the next chord is, so all that voice leading, inversion use and inside stuff is totally out the window.
TBH, that's the TRUE skill in making good generic styles... finding a way to make the music interesting, and yet still have no voice leading, passing chords, walking basslines, etc.. And it's the thing that causes most SMF derived styles to be not as successful... Unless the original song had basically some pretty poor playing in the first place, it is a bear to find generic all purpose basslines, and chordal playing that doesn't need passing chords, and still keep the groove of the original.
It's pretty amazing how most of the 'flavor' that makes a great song disappears once you take out the interesting stuff the original players put in it!
I simply feel that most players that ask about this feature have not much idea about a) how much work is going to be needed for the conversion to sound good no matter what chord progressions you throw at it, and b) how bad most SMF's are once you remove all that good stuff. The whole process of writing patterns that CAN'T 'go somewhere' (because the destination is never fixed) is quite different to most real music making.
The guys that CAN do it well, I certainly tip my hat towards. It's a rare skill!
TBH, the purpose of the 'songstyle' was to allow you some creative input to the structure of the song, but you don't really do anything much more. The 'one chord' type does all the changes for you, and the passing chords and leading lines all make sense, because they are happening where they would in the original, etc..
If you use Markers in an SMF, you are pretty much doing the exact same thing, except you don't need to go through the bother of creating the style (and you don't need to remember which Division did which chunk, etc.), and all you do is hit the Marker button if you want an extra verse, and extra solo, cut out a vamp, etc.. Strikes me as MUCH easier and less hassle...
But to make a usable general purpose style from a very specific song SMF is MUCH harder unless you are something of an expert at basically most of the skills you'd need to create a style totally from scratch (and generally, if you ARE one of those lucky few, you wouldn't be asking here how to do the 'style from an SMF' thing, 'cos you'd already know!

That's the primary difference between 'real' music and what arrangers do... Almost all 'real music', the person playing the instrument knows what comes NEXT, and shapes their playing, their inversions, etc. to make that transition smooth and tasteful. An arranger style NEVER knows what the next chord is, so all that voice leading, inversion use and inside stuff is totally out the window.
TBH, that's the TRUE skill in making good generic styles... finding a way to make the music interesting, and yet still have no voice leading, passing chords, walking basslines, etc.. And it's the thing that causes most SMF derived styles to be not as successful... Unless the original song had basically some pretty poor playing in the first place, it is a bear to find generic all purpose basslines, and chordal playing that doesn't need passing chords, and still keep the groove of the original.
It's pretty amazing how most of the 'flavor' that makes a great song disappears once you take out the interesting stuff the original players put in it!
I simply feel that most players that ask about this feature have not much idea about a) how much work is going to be needed for the conversion to sound good no matter what chord progressions you throw at it, and b) how bad most SMF's are once you remove all that good stuff. The whole process of writing patterns that CAN'T 'go somewhere' (because the destination is never fixed) is quite different to most real music making.
The guys that CAN do it well, I certainly tip my hat towards. It's a rare skill!

Wrong! There's always good editors out there who can't sequence from scratch but know how to edit ( be it a midi file, music transcription business, music studio, post production....). I know this for fact as I know of such people. They always have to depend on other creative minds though!Dikikeys wrote:..., if you ARE one of those lucky few, you wouldn't be asking here how to do the 'style from an SMF' thing, 'cos you'd already know!).
...
Hi,
I went in the same dilemma (using SMF or style) several times.
We of course already know pro and cons of the two solutions, mostly reported in previous msgs.
But starting from the original question:
Jabbo has the song in SMF format so this solution is available and ready.
What makes the difference in using a style it is mostly to me a challenge, I always prefere using a style whenever possible, sometimes accepting compromises if any.
But if the style use makes me stressed (both creating and playing) then I revert back to a mid or mp3. Playing and having fun has always my vote.
Don't think there is a perfect solution, but I guess having find the balance to choose my best.
Just a thought
Cheers
I went in the same dilemma (using SMF or style) several times.
We of course already know pro and cons of the two solutions, mostly reported in previous msgs.
But starting from the original question:
Jabbo has the song in SMF format so this solution is available and ready.
What makes the difference in using a style it is mostly to me a challenge, I always prefere using a style whenever possible, sometimes accepting compromises if any.
But if the style use makes me stressed (both creating and playing) then I revert back to a mid or mp3. Playing and having fun has always my vote.
Don't think there is a perfect solution, but I guess having find the balance to choose my best.
Just a thought
Cheers