What are you feeding your sampler?
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
-
- Posts: 30
- Joined: Mon Jun 27, 2011 5:57 pm
- Location: United States
What are you feeding your sampler?
I'm thrilled with my e2s and am putting it on a diet of factory-free, uncaged, organic samples.
Thanks to disconnector, you can easily blank your sampler and begin from scratch.
Here are some resources for raw waveforms I'm finding handy:
http://www.adventurekid.se/akrt/wavefor ... waveforms/
http://subaqueousmusic.com/wavetable/
http://eu.elektron.se/accessories/immortal-waves/
http://eu.elektron.se/accessories/oxford-overdrive/
http://www.sampleninjas.com/
Please post your sources of inspiration!
Thanks to disconnector, you can easily blank your sampler and begin from scratch.
Here are some resources for raw waveforms I'm finding handy:
http://www.adventurekid.se/akrt/wavefor ... waveforms/
http://subaqueousmusic.com/wavetable/
http://eu.elektron.se/accessories/immortal-waves/
http://eu.elektron.se/accessories/oxford-overdrive/
http://www.sampleninjas.com/
Please post your sources of inspiration!
-
- Posts: 36
- Joined: Sat May 30, 2015 1:37 am
- Contact:
would you mind elaborating on this? i'm interested in getting an ES2 and using own single cycle waveforms. is it easy to get them up and running? what do you mean by "set the loop points"? to my understanding with a single cycle waveform there is no need for a loop/sustain region.disconnector wrote:+1 on the single cycle waveforms. The ES2 seems to handle them well (you just have to set the loop points in them, and save it).
thanks in advance!
-
- Posts: 36
- Joined: Sat May 30, 2015 1:37 am
- Contact:
The loop section start=0, end=end of sample length. The ES2 defaults to not looping samples. So for each single cycle WAV you bring in, you have to set the start point (which is 0).michi_mak wrote:would you mind elaborating on this? i'm interested in getting an ES2 and using own single cycle waveforms. is it easy to get them up and running? what do you mean by "set the loop points"? to my understanding with a single cycle waveform there is no need for a loop/sustain region.
thanks in advance!
The reason for this: drum sounds, generally speaking, shouldn't loop. So the start defaults to the end of the sample. Once you set this (it's rather easy), the sample will loop when held.
thanks! especially for the cool explanation!!!disconnector wrote:The loop section start=0, end=end of sample length. The ES2 defaults to not looping samples. So for each single cycle WAV you bring in, you have to set the start point (which is 0).michi_mak wrote:would you mind elaborating on this? i'm interested in getting an ES2 and using own single cycle waveforms. is it easy to get them up and running? what do you mean by "set the loop points"? to my understanding with a single cycle waveform there is no need for a loop/sustain region.
thanks in advance!
The reason for this: drum sounds, generally speaking, shouldn't loop. So the start defaults to the end of the sample. Once you set this (it's rather easy), the sample will loop when held.
-
- Posts: 28
- Joined: Tue Jul 14, 2015 4:24 am
- Contact:
-
- Posts: 30
- Joined: Mon Jun 27, 2011 5:57 pm
- Location: United States
Hello, I've cleared out my ES2 stocked samples and started from scratch as well. I've added in the Goldbaby MPC Vol 1 (for some classic roland xox sounds + MPC grit). I've also added in some single cycle waves that came with the Renoise library.
Another thing I've done was take some synth sounds at the key of vitamin C and made the loops multiples of 674, this way it always is the key of C (Tutorial by Sauce).
I've also used the ES2s effects to process my TB-3... they make a great pair, especially the IFX 2 ring mod delays.
Cheers,
Mike
Another thing I've done was take some synth sounds at the key of vitamin C and made the loops multiples of 674, this way it always is the key of C (Tutorial by Sauce).
I've also used the ES2s effects to process my TB-3... they make a great pair, especially the IFX 2 ring mod delays.
Cheers,
Mike
One of my personal favorites is old 50's and 60's horror and scifi trailers. They have the BEST sound bites.
Various movies and BBC newsreels also have some really good material for soundmining.
Documentaries and interviews too--- the ones without a running soundtrack that was introduced for dramatic effect.
Various movies and BBC newsreels also have some really good material for soundmining.
Documentaries and interviews too--- the ones without a running soundtrack that was introduced for dramatic effect.
Drops drip from the drain of the decaying detonator on the doomsday device---- delayed