Kronos vector joystick
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
-
- Platinum Member
- Posts: 1225
- Joined: Mon Jun 01, 2009 4:32 pm
- Location: Northern California, USA
Kronos vector joystick
Can the vector joystick be applied to any (or all) of the sound modules?
-
- Platinum Member
- Posts: 1992
- Joined: Thu Nov 24, 2005 1:18 pm
- Location: Croatia
the joystick is just a x/y joystick, set on midi controllers cc 16 and 17.
So, it will transmit any combination of those two CCs to any engine.
Question is: will those engines do anything significant when receiving those two controllers?
the "Wavestation" engine will use them for vector synthesis control,
but if there's no vector synthesis logic in the engine, you won't be able to "vectorize" - let's say - a rhodes patch.
So:
yes, it will work on any engine (and external synths),
no, having a joystick on the surface doesn't automatically add vector synthesis to any engine, only to VS engines.
Now my qiestion is:
does any kronos engine, besides of the WS emulation, include any VS logic?
My wavestation has one very sweet hammond preset which will have different drawbar presets "mixed" by a combination of mod wheel and joystick. It'll go from a 888888888 full hymn to a 000000008 eerie whistle smoothly.
Nice!
Having that on the b3 emulation would be good (but it requires the engine to be ready for it)
So, it will transmit any combination of those two CCs to any engine.
Question is: will those engines do anything significant when receiving those two controllers?
the "Wavestation" engine will use them for vector synthesis control,
but if there's no vector synthesis logic in the engine, you won't be able to "vectorize" - let's say - a rhodes patch.
So:
yes, it will work on any engine (and external synths),
no, having a joystick on the surface doesn't automatically add vector synthesis to any engine, only to VS engines.
Now my qiestion is:
does any kronos engine, besides of the WS emulation, include any VS logic?
My wavestation has one very sweet hammond preset which will have different drawbar presets "mixed" by a combination of mod wheel and joystick. It'll go from a 888888888 full hymn to a 000000008 eerie whistle smoothly.
Nice!
Having that on the b3 emulation would be good (but it requires the engine to be ready for it)
-
- Platinum Member
- Posts: 1992
- Joined: Thu Nov 24, 2005 1:18 pm
- Location: Croatia
- danatkorg
- Product Manager, Korg R&D
- Posts: 4205
- Joined: Fri Jan 21, 2005 7:28 am
- Location: California, USA
- Contact:
I'd suggest having a look at the OASYS manual. Vector works the same in all synth engines. It does two things:ozy wrote:the joystick is just a x/y joystick, set on midi controllers cc 16 and 17.
So, it will transmit any combination of those two CCs to any engine.
Question is: will those engines do anything significant when receiving those two controllers?
the "Wavestation" engine will use them for vector synthesis control,
but if there's no vector synthesis logic in the engine, you won't be able to "vectorize" - let's say - a rhodes patch.
So:
yes, it will work on any engine (and external synths),
no, having a joystick on the surface doesn't automatically add vector synthesis to any engine, only to VS engines.
Now my qiestion is:
does any kronos engine, besides of the WS emulation, include any VS logic?
My wavestation has one very sweet hammond preset which will have different drawbar presets "mixed" by a combination of mod wheel and joystick. It'll go from a 888888888 full hymn to a 000000008 eerie whistle smoothly.
Nice!
Having that on the b3 emulation would be good (but it requires the engine to be ready for it)
1. Volume control
2. MIDI CC control (CCs work as mod sources on internal sounds too) - can be configured as either two CCs (x and y) or four CCs (cardinal vectors)
In Programs, (1) modulates volume between the two osc/EXi
In Combis and Songs, each Program retains their individual vector envelope and assignments (the CCs go only to the individual Program; they're kept separate internally even if multiple Programs have the same MIDI channel), and then there's an additional vector setup for the Combi/Song as a whole. For the Combi/Song vector, you can assign each Program to the end of a volume control axis, or assign them to not be affected by Vector at all.
It's pretty deep.
- Dan
Dan Phillips
Manager of Product Development, Korg R&D
Personal website: www.danphillips.com
For technical support, please contact your Korg Distributor: http://www.korg.co.jp/English/Distributors/
Regretfully, I cannot offer technical support directly.
If you need to contact me for purposes other than technical support, please do not send PMs; instead, send email to dan@korgrd.com
Manager of Product Development, Korg R&D
Personal website: www.danphillips.com
For technical support, please contact your Korg Distributor: http://www.korg.co.jp/English/Distributors/
Regretfully, I cannot offer technical support directly.
If you need to contact me for purposes other than technical support, please do not send PMs; instead, send email to dan@korgrd.com